[Cbe-oss-dev] Good resources for PS3 linux
Mike Acton
macton at cellperformance.com
Sun Feb 3 11:23:21 EST 2013
*I'm having fun playing with python at the moment, so I guess setting up a
web server on it should be no problem.
*
If you have python running already, it has a webserver built-in.
- python2: $ python -m SimpleHTTPServer <port>
- python3: $ python -m http.server <port>
*Are there any good sites on what can and cannot be done in linux for PS3
(both technical and legal wise)?
*
The main value is for programming the SPUs. For anything else it's a
generally poor choice. (And pretty much nothing you'll find off the shelf
has been SPU optimized.)
- IBM's docs are generally a good place to start:
http://www.ibm.com/developerworks/power/library/pa-linuxps3-1/
- There's a homebrew wiki but I don't know how well it's kept up:
http://www.ps3devwiki.com/wiki/Cell_Programming_IBM
- And some of my stuff on cellperformance.com which I'll tell you right
now is totally out of date:
http://cellperformance.beyond3d.com/articles/2006/11/cross-compiling-for-ps3-linux-1.html
Although I think there's a working RSX driver for FreeBSD (which I haven't
tried, so I don't know anything else about it):
http://www.ps3devwiki.com/wiki/PS3_GPU_Driver
Mike.
PS: Read Jonathan's thesis, because y'know, someone should. ;)
http://eprints.utas.edu.au/11726/1/Adamczewski_thesis-pdf.pdf
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