[RFC 1/3] clock: aspeed: Setup video engine clocking
Eddie James
eajames at linux.vnet.ibm.com
Fri Aug 17 05:11:05 AEST 2018
On 08/12/2018 07:45 PM, Andrew Jeffery wrote:
> On Wed, 8 Aug 2018, at 06:41, Eddie James wrote:
>> Add the video engine reset bit and add the eclk clock divider table. The
>> eclk can be muxed, but for the sake of simplicity, force the eclk source
>> to be the mpll clock.
>>
>> Signed-off-by: Eddie James <eajames at linux.vnet.ibm.com>
>> ---
>> drivers/clk/clk-aspeed.c | 61 +++++++++++++++++++++++++++++++-
>> include/dt-bindings/clock/aspeed-clock.h | 1 +
>> 2 files changed, 61 insertions(+), 1 deletion(-)
>>
>> diff --git a/drivers/clk/clk-aspeed.c b/drivers/clk/clk-aspeed.c
>> index 8796b8a..c1a64ae 100644
>> --- a/drivers/clk/clk-aspeed.c
>> +++ b/drivers/clk/clk-aspeed.c
>> @@ -20,6 +20,7 @@
>>
>> #define ASPEED_RESET_CTRL 0x04
>> #define ASPEED_CLK_SELECTION 0x08
>> +#define ASPEED_CLK_SEL_VE GENMASK(3, 2)
>> #define ASPEED_CLK_STOP_CTRL 0x0c
>> #define ASPEED_MPLL_PARAM 0x20
>> #define ASPEED_HPLL_PARAM 0x24
>> @@ -87,7 +88,7 @@ struct aspeed_clk_gate {
>> /* TODO: ask Aspeed about the actual parent data */
>> static const struct aspeed_gate_data aspeed_gates[] = {
>> /* clk rst name parent flags */
>> - [ASPEED_CLK_GATE_ECLK] = { 0, -1, "eclk-gate", "eclk", 0 }, /* Video
>> Engine */
>> + [ASPEED_CLK_GATE_ECLK] = { 0, 6, "eclk-gate", "eclk", 0 }, /* Video
>> Engine */
>> [ASPEED_CLK_GATE_GCLK] = { 1, 7, "gclk-gate", NULL, 0 }, /* 2D engine */
>> [ASPEED_CLK_GATE_MCLK] = { 2, -1, "mclk-gate", "mpll",
>> CLK_IS_CRITICAL }, /* SDRAM */
>> [ASPEED_CLK_GATE_VCLK] = { 3, 6, "vclk-gate", NULL, 0 }, /* Video
>> Capture */
>> @@ -113,6 +114,18 @@ struct aspeed_clk_gate {
>> [ASPEED_CLK_GATE_LHCCLK] = { 28, -1, "lhclk-gate", "lhclk", 0 }, /* LPC
>> master/LPC+ */
>> };
>>
>> +static const struct clk_div_table ast2500_eclk_div_table[] = {
>> + { 0x0, 2 },
>> + { 0x1, 2 },
>> + { 0x2, 3 },
>> + { 0x3, 4 },
>> + { 0x4, 5 },
>> + { 0x5, 6 },
>> + { 0x6, 7 },
>> + { 0x7, 8 },
>> + { 0 }
>> +};
>> +
>> static const struct clk_div_table ast2500_mac_div_table[] = {
>> { 0x0, 4 }, /* Yep, really. Aspeed confirmed this is correct */
>> { 0x1, 4 },
>> @@ -192,18 +205,21 @@ static struct clk_hw
>> *aspeed_ast2500_calc_pll(const char *name, u32 val)
>>
>> struct aspeed_clk_soc_data {
>> const struct clk_div_table *div_table;
>> + const struct clk_div_table *eclk_div_table;
>> const struct clk_div_table *mac_div_table;
>> struct clk_hw *(*calc_pll)(const char *name, u32 val);
>> };
>>
>> static const struct aspeed_clk_soc_data ast2500_data = {
>> .div_table = ast2500_div_table,
>> + .eclk_div_table = ast2500_eclk_div_table,
>> .mac_div_table = ast2500_mac_div_table,
>> .calc_pll = aspeed_ast2500_calc_pll,
>> };
>>
>> static const struct aspeed_clk_soc_data ast2400_data = {
>> .div_table = ast2400_div_table,
>> + .eclk_div_table = ast2400_div_table,
>> .mac_div_table = ast2400_div_table,
>> .calc_pll = aspeed_ast2400_calc_pll,
>> };
>> @@ -317,6 +333,7 @@ struct aspeed_reset {
>> [ASPEED_RESET_PECI] = 10,
>> [ASPEED_RESET_I2C] = 2,
>> [ASPEED_RESET_AHB] = 1,
>> + [ASPEED_RESET_VIDEO] = 6,
>>
>> /*
>> * SCUD4 resets start at an offset to separate them from
>> @@ -522,6 +539,48 @@ static int aspeed_clk_probe(struct platform_device *pdev)
>> return PTR_ERR(hw);
>> aspeed_clk_data->hws[ASPEED_CLK_24M] = hw;
>>
>> + /* Video Engine (ECLK) clock divider (ignore mux; set parent MPLL) */
>> + regmap_read(map, ASPEED_CLK_SELECTION, &val);
>> + if (val & ASPEED_CLK_SEL_VE) {
>> + /* ECLK clock select isn't MPLL; reset to MPLL */
>> + u32 clk = BIT(aspeed_gates[ASPEED_CLK_GATE_ECLK].clock_idx);
>> + u32 rst = BIT(aspeed_gates[ASPEED_CLK_GATE_ECLK].reset_idx);
>> + u32 stop;
>> +
>> + dev_info(dev, "setting eclk mux to mpll\n");
>> +
>> + /* Put Video Engine in reset */
>> + regmap_update_bits(map, ASPEED_RESET_CTRL, rst, rst);
>> + udelay(100);
>> +
>> + /* Stop the clock if it's running */
>> + regmap_read(map, ASPEED_CLK_STOP_CTRL, &stop);
>> + if (!(stop & clk))
>> + regmap_update_bits(map, ASPEED_CLK_STOP_CTRL, clk,
>> + clk);
>> +
>> + /* Set clock select to MPLL */
>> + regmap_update_bits(map, ASPEED_CLK_SELECTION,
>> + ASPEED_VE_CLK_SEL, 0);
>> +
>> + /* Start the clock if it was originally running */
>> + if (!(stop & clk)) {
>> + regmap_update_bits(map, ASPEED_CLK_STOP_CTRL, clk, 0);
>> + mdelay(10);
>> + }
>> +
>> + /* Take Video Engine out of reset */
>> + regmap_update_bits(map, ASPEED_RESET_CTRL, rst, 0);
>> + }
> This seems like a bit of hack? Shouldn't we describe the clock tree
> including the mux and let it sort itself out?
Yes. I literally couldn't figure out how to do that... any help would be
great :D
Thanks,
Eddie
>
>> +
>> + hw = clk_hw_register_divider_table(dev, "eclk", "mpll", 0,
>> + scu_base + ASPEED_CLK_SELECTION, 28, 3, 0,
>> + soc_data->eclk_div_table,
>> + &aspeed_clk_lock);
>> + if (IS_ERR(hw))
>> + return PTR_ERR(hw);
>> + aspeed_clk_data->hws[ASPEED_CLK_ECLK] = hw;
>> +
>> /*
>> * TODO: There are a number of clocks that not included in this driver
>> * as more information is required:
>> diff --git a/include/dt-bindings/clock/aspeed-clock.h b/include/dt-
>> bindings/clock/aspeed-clock.h
>> index 4476184..f1813db 100644
>> --- a/include/dt-bindings/clock/aspeed-clock.h
>> +++ b/include/dt-bindings/clock/aspeed-clock.h
>> @@ -50,5 +50,6 @@
>> #define ASPEED_RESET_I2C 7
>> #define ASPEED_RESET_AHB 8
>> #define ASPEED_RESET_CRT1 9
>> +#define ASPEED_RESET_VIDEO 10
>>
>> #endif
>> --
>> 1.8.3.1
>>
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