[PATCH v2 7/9] powerpc/ps3: Add check for otheros image size

Michael Ellerman mpe at ellerman.id.au
Mon May 18 16:31:40 AEST 2020


Geoff Levand <geoff at infradead.org> writes:
> Hi Michael,
>
> On 5/14/20 7:02 PM, Michael Ellerman wrote:
>> Geoff Levand <geoff at infradead.org> writes:
> ...
>>> +    # The ps3's flash loader has a size limit of 16 MiB for the uncompressed
>>> +    # image.  If a compressed image that exceeded this limit is written to
>>> +    # flash the loader will decompress that image until the 16 MiB limit is
>>> +    # reached, then enter the system reset vector of the partially decompressed
>>> +    # image.  No warning is issued.
>>> +    rm -f "$odir"/{otheros,otheros-too-big}.bld
>>> +    size=$(${CROSS}nm --no-sort --radix=d "$ofile" | egrep ' _end$' | cut -d' ' -f1)
>>> +    bld="otheros.bld"
>>> +    if [ $size -gt $((0x1000000)) ]; then
>>> +        bld="otheros-too-big.bld"
>>> +        echo "  INFO: Uncompressed kernel is too large to program into PS3 flash memory;" \
>> 
>> This now appears on all my ppc64_defconfig builds, which I don't really
>> like.
>
> No, neither do I.  I didn't think of that case.
>
>> That does highlight the fact that ppc64_defconfig including
>> CONFIG_PPC_PS3 is not really helpful for people actually wanting to run
>> the kernel on a PS3.
>
> No, this is just for the bootloader image (.bld) that can be
> programed into flash memory.  This is what is used to create,
> for example, a petitboot bootloader image.
>
> Normal usage is for the bootloader in flash to load a vmlinux
> image from disk or network, in which case running a ppc64_defconfig
> image would be fine.

Ah yep, that rings a bell.

>> So I wonder if we should drop CONFIG_PPC_PS3 from ppc64_defconfig, in
>> which case I'd be happy to keep the INFO message because it should only
>> appear on ps3 specific builds.
>
> I'd like to keep CONFIG_PPC_PS3 set in ppc64_defconfig.  I feel it
> useful to get some build testing of the PS3 platform code.
>
>> The other option would be to drop the message, or only print it when
>> we're doing a verbose build.
>
> Building a boatloader image to program into flash memory is
> something only very advanced users would be doing.  I don't
> think they would need this message.  They would see the file
> name and understand the situation.  I'll post a v3 patch that
> removes the message.

Great, thanks.

cheers


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