[PATCH v2 7/9] powerpc/ps3: Add check for otheros image size

Michael Ellerman mpe at ellerman.id.au
Fri May 15 12:02:50 AEST 2020


Hi Geoff,

Geoff Levand <geoff at infradead.org> writes:
> The ps3's otheros flash loader has a size limit of 16 MiB for the
> uncompressed image.  If that limit will be reached output the
> flash image file as 'otheros-too-big.bld'.
>
> Signed-off-by: Geoff Levand <geoff at infradead.org>
> ---
>  arch/powerpc/boot/wrapper | 17 +++++++++++++++--
>  1 file changed, 15 insertions(+), 2 deletions(-)
>
> diff --git a/arch/powerpc/boot/wrapper b/arch/powerpc/boot/wrapper
> index 35ace40d9fc2..ab1e3ddc79f3 100755
> --- a/arch/powerpc/boot/wrapper
> +++ b/arch/powerpc/boot/wrapper
> @@ -571,7 +571,20 @@ ps3)
>          count=$overlay_size bs=1
>  
>      odir="$(dirname "$ofile.bin")"
> -    rm -f "$odir/otheros.bld"
> -    gzip -n --force -9 --stdout "$ofile.bin" > "$odir/otheros.bld"
> +
> +    # The ps3's flash loader has a size limit of 16 MiB for the uncompressed
> +    # image.  If a compressed image that exceeded this limit is written to
> +    # flash the loader will decompress that image until the 16 MiB limit is
> +    # reached, then enter the system reset vector of the partially decompressed
> +    # image.  No warning is issued.
> +    rm -f "$odir"/{otheros,otheros-too-big}.bld
> +    size=$(${CROSS}nm --no-sort --radix=d "$ofile" | egrep ' _end$' | cut -d' ' -f1)
> +    bld="otheros.bld"
> +    if [ $size -gt $((0x1000000)) ]; then
> +        bld="otheros-too-big.bld"
> +        echo "  INFO: Uncompressed kernel is too large to program into PS3 flash memory;" \

This now appears on all my ppc64_defconfig builds, which I don't really
like.

That does highlight the fact that ppc64_defconfig including
CONFIG_PPC_PS3 is not really helpful for people actually wanting to run
the kernel on a PS3.

So I wonder if we should drop CONFIG_PPC_PS3 from ppc64_defconfig, in
which case I'd be happy to keep the INFO message because it should only
appear on ps3 specific builds.

The other option would be to drop the message, or only print it when
we're doing a verbose build.

Thoughts?

cheers


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