[PATCH 1/2] powerpc/mm/keys: Move pte bits to correct headers
Aneesh Kumar K.V
aneesh.kumar at linux.vnet.ibm.com
Thu Mar 8 13:28:35 AEDT 2018
On 03/08/2018 01:58 AM, Ram Pai wrote:
> On Wed, Mar 07, 2018 at 07:06:44PM +0530, Aneesh Kumar K.V wrote:
>> Memory keys are supported only with hash translation mode. Instead of #ifdef in
>> generic code move the key related pte bits to respective headers
>>
>> Signed-off-by: Aneesh Kumar K.V <aneesh.kumar at linux.vnet.ibm.com>
>> ---
>> arch/powerpc/include/asm/book3s/64/hash-4k.h | 7 +++++++
>> arch/powerpc/include/asm/book3s/64/hash-64k.h | 7 +++++++
>> arch/powerpc/include/asm/book3s/64/pgtable.h | 19 -------------------
>> 3 files changed, 14 insertions(+), 19 deletions(-)
>>
>> diff --git a/arch/powerpc/include/asm/book3s/64/hash-4k.h b/arch/powerpc/include/asm/book3s/64/hash-4k.h
>> index fc3dc6a93939..4103bfc7c223 100644
>> --- a/arch/powerpc/include/asm/book3s/64/hash-4k.h
>> +++ b/arch/powerpc/include/asm/book3s/64/hash-4k.h
>> @@ -33,6 +33,13 @@
>> #define H_PAGE_THP_HUGE 0x0
>> #define H_PAGE_COMBO 0x0
>>
>> +/* memory key bits, only 8 keys supported */
>> +#define H_PTE_PKEY_BIT0 0
>> +#define H_PTE_PKEY_BIT1 0
>> +#define H_PTE_PKEY_BIT2 _RPAGE_RSV3
>> +#define H_PTE_PKEY_BIT3 _RPAGE_RSV4
>> +#define H_PTE_PKEY_BIT4 _RPAGE_RSV5
>> +
>
>
> If CONFIG_PPC_MEM_KEYS is not defined, all of them have to be 0. How is
> that handled here?
why? conditional defines of pte bits always results in error, like we
check for an overloaded key bit in some code path and taking wrong action.
>
>> /* 8 bytes per each pte entry */
>> #define H_PTE_FRAG_SIZE_SHIFT (H_PTE_INDEX_SIZE + 3)
>> #define H_PTE_FRAG_NR (PAGE_SIZE >> H_PTE_FRAG_SIZE_SHIFT)
>> diff --git a/arch/powerpc/include/asm/book3s/64/hash-64k.h b/arch/powerpc/include/asm/book3s/64/hash-64k.h
>> index e53728ff29a0..bb880c97b87d 100644
>> --- a/arch/powerpc/include/asm/book3s/64/hash-64k.h
>> +++ b/arch/powerpc/include/asm/book3s/64/hash-64k.h
>> @@ -16,6 +16,13 @@
>> #define H_PAGE_BUSY _RPAGE_RPN44 /* software: PTE & hash are busy */
>> #define H_PAGE_HASHPTE _RPAGE_RPN43 /* PTE has associated HPTE */
>>
>> +/* memory key bits. */
>> +#define H_PTE_PKEY_BIT0 _RPAGE_RSV1
>> +#define H_PTE_PKEY_BIT1 _RPAGE_RSV2
>> +#define H_PTE_PKEY_BIT2 _RPAGE_RSV3
>> +#define H_PTE_PKEY_BIT3 _RPAGE_RSV4
>> +#define H_PTE_PKEY_BIT4 _RPAGE_RSV5
>> +
>
> same comment as above.
>
-aneesh
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