[PATCH v2 2/2] powerpc32: optimise csum_partial() loop
segher at kernel.crashing.org
Fri Aug 7 09:25:06 AEST 2015
On Thu, Aug 06, 2015 at 05:45:45PM -0500, Scott Wood wrote:
> > The original loop was already optimal, as the comment said.
> The comment says that bdnz has zero overhead. That doesn't mean the adde
> won't stall waiting for the load result.
adde is execution serialising on those cores; it *always* stalls,
that is, it won't run until it is next to complete.
> > The new code adds extra instructions and a mispredicted branch.
> Outside the main loop.
Sure, I never said it was super-bad or anything.
> > You also might get less overlap between the loads and adde (I didn't check
> > if there is any originally): those instructions are no longer
> > interleaved.
> > I think it is a stupid idea to optimise code for all 32-bit PowerPC
> > CPUs based on solely what is best for a particularly simple, slow
> > implementation; and that is what this patch is doing.
> The simple and slow implementation is the one that needs optimizations the
And, on the other hand, optimising for atypical (mostly) in-order
single-issue chips without branch folding, hurts performance on
other chips the most. Well, dual-issue in-order might be worse :-P
> If this makes performance non-negligibly worse on other 32-bit chips, and is
> an important improvement on 8xx, then we can use an ifdef since 8xx already
> requires its own kernel build. I'd prefer to see a benchmark showing that it
> actually does make things worse on those chips, though.
And I'd like to see a benchmark that shows it *does not* hurt performance
on most chips, and does improve things on 8xx, and by how much. But it
isn't *me* who has to show that, it is not my patch.
If these csum routines actually matter for performance that much, there
really *should* be chip-specific implementations.
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