[PATCH] powerpc/ps3: Use pr_devel() in ps3/mm.c
Michael Ellerman
michael at ellerman.id.au
Tue Jun 23 11:56:39 EST 2009
The non-debug case in ps3/mm.c uses pr_debug(), so that the compiler
still does type checks etc. and doesn't complain about unused
variables in the non-debug case.
However with DEBUG=n and CONFIG_DYNAMIC_DEBUG=y there's still code
generated for those pr_debugs().
size before:
text data bss dec hex filename
17553 4112 88 21753 54f9 arch/powerpc/platforms/ps3/mm.o
size after:
text data bss dec hex filename
7377 776 88 8241 2031 arch/powerpc/platforms/ps3/mm.o
Signed-off-by: Michael Ellerman <michael at ellerman.id.au>
---
arch/powerpc/platforms/ps3/mm.c | 2 +-
1 files changed, 1 insertions(+), 1 deletions(-)
diff --git a/arch/powerpc/platforms/ps3/mm.c b/arch/powerpc/platforms/ps3/mm.c
index 846eb8b..68f1397 100644
--- a/arch/powerpc/platforms/ps3/mm.c
+++ b/arch/powerpc/platforms/ps3/mm.c
@@ -34,7 +34,7 @@
#if defined(DEBUG)
#define DBG udbg_printf
#else
-#define DBG pr_debug
+#define DBG pr_devel
#endif
enum {
--
1.6.2.1
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