[PATCH 5/9] powerpc: Introduce VSX thread_struct and CONFIG_VSX

Michael Neuling mikey at neuling.org
Thu Jun 19 16:01:20 EST 2008


In message <B0E87874-BC65-4037-A43D-91C4142475E7 at kernel.crashing.org> you wrote
:
> >>>>> +	} fpvsr __attribute__((aligned(16)));
> >>>>
> >>>> Do we really need a union here?  what would happen if you just
> >>>> changed
> >>>> the type of fpr[32] from double to vector if #CONFIG_VSX?
> >>>>
> >>>> I really dont like the union and think we can just make the storage
> >>>> look opaque which is the key.  I doubt we every really care about
> >>>> using fpr[] as a double in the kernel.
> >>>
> >>> I did something similar to this for the first cut of this patch, but
> >>> it
> >>> made the code accessing this structure much less readable.
> >>
> >> really, what code is that?
> >
> > Any code that has to read/write the top or bottom 64 bits _only_ of  
> > the
> > 128 bit vector.
> >
> > The signals code is a good example where, for backwards compatibility,
> > we need to read/write the old 64 bit FP regs, from the 128 bit value  
> > in
> > the struct.
> >
> > Similarly, the way we've extended the signals interface for VSX, you
> > need to read/write out the bottom 64 bits (vsrlow) of a 128 bit value.
> >
> > eg. the simple:
> >     current->thread.fpvsr.fp[i].vsrlow = buf[i]
> > would turn into some abomination/macro.
> 
> it would turn into something like:
> 
> current->thread.fpr[i][2] = buf[i];
> current->thread.fpr[i][3] = buf[i+1];

Maybe abomination was going too far :-) 

I still think using the union makes it is easier to read than what you
have here.  Also, it better reflects the structure of what's being
stored there.

Mikey

> if you look at your code you'll see there are only a few places you  
> accessing the union as fpvsr.vsr[] and those places could easily be  
> fpr[], since they are already #CONFIG_VSX protected.




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