[patch 6/6] PS3: Add os-area database routines
Geoff Levand
geoffrey.levand at am.sony.com
Tue Oct 9 03:52:14 EST 2007
Ranulf Doswell wrote:
> On 06/10/2007, *geoffrey.levand at am.sony.com
> <mailto:geoffrey.levand at am.sony.com>* <geoffrey.levand at am.sony.com
> <mailto:geoffrey.levand at am.sony.com>> wrote:
>
>> enum os_area_db_owner {
>
>> OS_AREA_DB_OWNER_ANY = -1,
>> OS_AREA_DB_OWNER_NONE = 0,
>> OS_AREA_DB_OWNER_PROTOTYPE = 1,
>> OS_AREA_DB_OWNER_LINUX = 2,
>
>> OS_AREA_DB_OWNER_PETITBOOT = 3,
>> OS_AREA_DB_OWNER_MAX = 32,
>>};
>>
>>enum os_area_db_key {
>> OS_AREA_DB_KEY_ANY = -1,
>> OS_AREA_DB_KEY_NONE = 0,
>> OS_AREA_DB_KEY_RTC_DIFF = 1,
>
>> OS_AREA_DB_KEY_VIDEO_MODE = 2,
>> OS_AREA_DB_KEY_MAX = 8,
>>};
>
> How do we go about claiming one of these OS_AREA_DB_OWNER_ keys? I'd
> very much like to use this functionality in my python-ps3 games library.
It sounds like you should be storing your info in the file system like
all other applications do.
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