[patch 10/18] PS3: System-bus uevent

Geoff Levand geoffrey.levand at am.sony.com
Wed Jun 6 13:00:36 EST 2007


To allow userspace to automatically load modules, we need to hook up
uevent for ps3_system_bus devices. I've used the form 'ps3:%d' with the
ps3_match_id, since that's what we use for matching drivers.

Signed-off-by: David Woodhouse <dwmw2 at infradead.org>
Signed-off-by: Geoff Levand <geoffrey.levand at am.sony.com>
---
 arch/powerpc/platforms/ps3/system-bus.c |   16 ++++++++++++++++
 1 file changed, 16 insertions(+)

--- a/arch/powerpc/platforms/ps3/system-bus.c
+++ b/arch/powerpc/platforms/ps3/system-bus.c
@@ -433,9 +433,25 @@ static void ps3_system_bus_shutdown(stru
 	dev_dbg(&dev->core, " <- %s:%d\n", __func__, __LINE__);
 }
 
+static int ps3_system_bus_uevent(struct device *_dev, char **envp,
+				 int num_envp, char *buffer, int buffer_size)
+{
+	struct ps3_system_bus_device *dev = ps3_dev_to_system_bus_dev(_dev);
+	int i=0, length = 0;
+
+	if (add_uevent_var(envp, num_envp, &i, buffer, buffer_size,
+			   &length, "MODALIAS=ps3:%d",
+			   dev->match_id))
+		return -ENOMEM;
+
+	envp[i] = NULL;
+	return 0;
+}
+
 struct bus_type ps3_system_bus_type = {
 	.name = "ps3_system_bus",
 	.match = ps3_system_bus_match,
+	.uevent = ps3_system_bus_uevent,
 	.probe = ps3_system_bus_probe,
 	.remove = ps3_system_bus_remove,
 	.shutdown = ps3_system_bus_shutdown,

-- 





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