[SLOF] [PATCH] rtas-nvram: optimize erase

Thomas Huth thuth at redhat.com
Mon May 9 19:54:04 AEST 2016


On 05.05.2016 08:13, Nikunj A Dadhania wrote:
> As this was done at byte granularity, erasing complete nvram(64K
> default) took a lot of time. To reduce the number of rtas call per byte
> write which is expensive, the erase is done in a block of 1024.
> 
> After this patch there is ~450msec improvement during boot. Default qemu
> booting does not provide file backed nvram, so every boot there would be
> full erase of 64K.

Wow, that's a pretty good improvement!

> Signed-off-by: Nikunj A Dadhania <nikunj at linux.vnet.ibm.com>
> ---
>  lib/libnvram/nvram.c | 11 +++++++++++
>  1 file changed, 11 insertions(+)
> 
> diff --git a/lib/libnvram/nvram.c b/lib/libnvram/nvram.c
> index 473814e..5a895ee 100644
> --- a/lib/libnvram/nvram.c
> +++ b/lib/libnvram/nvram.c
> @@ -80,6 +80,8 @@ static volatile uint8_t nvram[NVRAM_LENGTH]; /* FAKE */
>  
>  #elif defined(RTAS_NVRAM)
>  
> +#define RTAS_ERASE_BUF_SZ 1024
> +unsigned char erase_buf[RTAS_ERASE_BUF_SZ] = {0};

No need for the "= {0}" here since you memset() the buffer later anyway.

Actually, could you maybe move this buffer into the nvram_fetch()
function so that it gets a stack variable, so we can save this memory
from the global space? It should work, at least if you'd decrease
RTAS_ERASE_BUF_SZ to 512, since this is the size that is used in
fast_rfill() for a local array, too.

>  static inline void nvram_fetch(unsigned int offset, void *buf, unsigned int len)
>  {
>   	struct hv_rtas_call rtas = {
> @@ -372,9 +374,18 @@ partition_t get_partition_fs(char *name, int namelen)
>  void erase_nvram(int offset, int len)
>  {
>  	int i;
> +#ifdef RTAS_NVRAM
> +	int chunk;
>  
> +	memset(erase_buf, 0, RTAS_ERASE_BUF_SZ);
> +	for (i = len; i > 0; i -= RTAS_ERASE_BUF_SZ, offset += RTAS_ERASE_BUF_SZ) {
> +		chunk = (i > RTAS_ERASE_BUF_SZ)? RTAS_ERASE_BUF_SZ : i;
> +		nvram_store(offset, erase_buf, chunk);
> +	}
> +#else
>  	for (i=offset; i<offset+len; i++)
>  		nvram_write_byte(i, 0);
> +#endif
>  }

Yet another idea: There seems to be buffer called "nvram_buffer"
available in nvram.c already, which can be used as scratch space?
(I hope I understood that code right...)

So maybe that buffer could be used to clear the whole area at once?
Something like:

void erase_nvram(int offset, int len)
{
 	int i;

#ifdef RTAS_NVRAM
	uint8_t *erase_buf = get_nvram_buffer(len);
	if (erase_buf) {
		/* Speed up by erasing all memory at once */
		memset(erase_buf, 0, len);
		nvram_store(offset, erase_buf, len);
		free_nvram_buffer(erase_buf);
		return;
	}
	/* If get_nvram_buffer failed, fall through to default code */
#endif

	for (i=offset; i<offset+len; i++)
		nvram_write_byte(i, 0);
}

That whole concept with the nvram_buffer looks a little bit badly
documented to me, but as far as I understood the code, it could work?

 Thomas



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