[PATCH] PPC64 iSeries: cleanup viopath

Stephen Rothwell sfr at canb.auug.org.au
Wed Mar 16 02:53:39 EST 2005


On Tue, 15 Mar 2005 08:32:27 -0600 Hollis Blanchard <hollis at penguinppc.org> wrote:
>
> On Mar 14, 2005, at 9:34 PM, Stephen Rothwell wrote:
> >
> > Since you brought this file to my attention, I figured I might as well 
> > do
> > some simple cleanups.  This patch does:
> > 	- single bit int bitfields are a bit suspect and Anndrew pointed
> > 	  out recently that they are probably slower to access than ints
> 
> > --- linus/arch/ppc64/kernel/viopath.c	2005-03-13 04:07:42.000000000 
> > +1100
> > +++ linus-cleanup.1/arch/ppc64/kernel/viopath.c	2005-03-15 
> > 14:02:48.000000000 +1100
> > @@ -56,8 +57,8 @@
> >   * But this allows for other support in the future.
> >   */
> >  static struct viopathStatus {
> > -	int isOpen:1;		/* Did we open the path?            */
> > -	int isActive:1;		/* Do we have a mon msg outstanding */
> > +	int isOpen;		/* Did we open the path?            */
> > +	int isActive;		/* Do we have a mon msg outstanding */
> >  	int users[VIO_MAX_SUBTYPES];
> >  	HvLpInstanceId mSourceInst;
> >  	HvLpInstanceId mTargetInst;
> 
> Why not use a byte instead of a full int (reordering the members for 
> alignment)?

Because "classical" boleans are ints.

Because I don't know the relative speed of accessing single byte variables.

Because it was easy.

Because we only allocate 32 of these structures.  Changing them really
only adds four bytes per structure.  I guess using bytes and rearranging
the structure could actually save 4 bytes per structure.

I originally changed them to unsigned int single bit bitfields, but
changed my mind - would that be better?

It really makes little difference, I was just trying to get rid of the
silly signed single bit bitfields ...

-- 
Cheers,
Stephen Rothwell                    sfr at canb.auug.org.au
http://www.canb.auug.org.au/~sfr/
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