Platform numbers

Paul Mackerras paulus at
Sat Jul 9 10:43:08 EST 2005

Michael Ellerman writes:

> The reason I ask is PLATFORM_MAPLE is currently 0x0500 which means we can't 
> (easily) do any bit mask based trickery on platform numbers.

Yes, that's bogus.  It should be 0x800, or better yet, we get rid of
the platform numbers entirely - Ben H had some ideas about that.


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