[PATCH v12 07/15] media: v4l2: Add audio capture and output support
Shengjiu Wang
shengjiu.wang at gmail.com
Wed Feb 21 21:11:42 AEDT 2024
On Wed, Feb 21, 2024 at 12:30 PM Tomasz Figa <tfiga at chromium.org> wrote:
>
> On Sat, Feb 17, 2024 at 6:42 PM Mauro Carvalho Chehab
> <mchehab at kernel.org> wrote:
> >
> > Em Thu, 18 Jan 2024 20:32:00 +0800
> > Shengjiu Wang <shengjiu.wang at nxp.com> escreveu:
> >
> > > Audio signal processing has the requirement for memory to
> > > memory similar as Video.
> > >
> > > This patch is to add this support in v4l2 framework, defined
> > > new buffer type V4L2_BUF_TYPE_AUDIO_CAPTURE and
> > > V4L2_BUF_TYPE_AUDIO_OUTPUT, defined new format v4l2_audio_format
> > > for audio case usage.
> > >
> > > The created audio device is named "/dev/v4l-audioX".
> > >
> > > Signed-off-by: Shengjiu Wang <shengjiu.wang at nxp.com>
> > > ---
> > > .../userspace-api/media/v4l/buffer.rst | 6 ++
> > > .../media/v4l/dev-audio-mem2mem.rst | 71 +++++++++++++++++++
> > > .../userspace-api/media/v4l/devices.rst | 1 +
> > > .../media/v4l/vidioc-enum-fmt.rst | 2 +
> > > .../userspace-api/media/v4l/vidioc-g-fmt.rst | 4 ++
> > > .../media/videodev2.h.rst.exceptions | 2 +
> > > .../media/common/videobuf2/videobuf2-v4l2.c | 4 ++
> > > drivers/media/v4l2-core/v4l2-compat-ioctl32.c | 9 +++
> > > drivers/media/v4l2-core/v4l2-dev.c | 17 +++++
> > > drivers/media/v4l2-core/v4l2-ioctl.c | 53 ++++++++++++++
> > > include/media/v4l2-dev.h | 2 +
> > > include/media/v4l2-ioctl.h | 34 +++++++++
> > > include/uapi/linux/videodev2.h | 17 +++++
> > > 13 files changed, 222 insertions(+)
> > > create mode 100644 Documentation/userspace-api/media/v4l/dev-audio-mem2mem.rst
> > >
> > > diff --git a/Documentation/userspace-api/media/v4l/buffer.rst b/Documentation/userspace-api/media/v4l/buffer.rst
> > > index 52bbee81c080..a3754ca6f0d6 100644
> > > --- a/Documentation/userspace-api/media/v4l/buffer.rst
> > > +++ b/Documentation/userspace-api/media/v4l/buffer.rst
> > > @@ -438,6 +438,12 @@ enum v4l2_buf_type
> > > * - ``V4L2_BUF_TYPE_META_OUTPUT``
> > > - 14
> >
> > > - Buffer for metadata output, see :ref:`metadata`.
> > > + * - ``V4L2_BUF_TYPE_AUDIO_CAPTURE``
> > > + - 15
> > > + - Buffer for audio capture, see :ref:`audio`.
> > > + * - ``V4L2_BUF_TYPE_AUDIO_OUTPUT``
> > > + - 16
> >
> > Hmm... alsa APi define input/output as:
> > enum {
> > SNDRV_PCM_STREAM_PLAYBACK = 0,
> > SNDRV_PCM_STREAM_CAPTURE,
> > SNDRV_PCM_STREAM_LAST = SNDRV_PCM_STREAM_CAPTURE,
> > };
> >
> >
> > I would use a namespace as close as possible to the
> > ALSA API. Also, we're not talking about V4L2, but, instead
> > audio. so, not sure if I like the prefix to start with
> > V4L2_. Maybe ALSA_?
> >
> > So, a better namespace would be:
> >
> > ${prefix}_BUF_TYPE_PCM_STREAM_PLAYBACK
> > and
> > ${prefix}_BUF_TYPE_PCM_STREAM_CAPTURE
> >
>
> The API is still V4L2, and all the other non-video buf types also use
> the V4L2_ prefix, so perhaps that's good here as well?
>
> Whether AUDIO or PCM_STREAM makes more sense goes outside of my
> expertise. Subjectively, a PCM stream sounds more specific than an
> audio stream. Do those buf types also support non-PCM audio streams?
Currently I use it for PCM, but I think it can also be used for non-PCM.
So use the below name?
V4L2_BUF_TYPE_AUDIO_CAPTURE
V4L2_BUF_TYPE_AUDIO_PLAYBACK
>
> > > + - Buffer for audio output, see :ref:`audio`.
> > >
> > >
> > > .. _buffer-flags:
> > > diff --git a/Documentation/userspace-api/media/v4l/dev-audio-mem2mem.rst b/Documentation/userspace-api/media/v4l/dev-audio-mem2mem.rst
> > > new file mode 100644
> > > index 000000000000..68faecfe3a02
> > > --- /dev/null
> > > +++ b/Documentation/userspace-api/media/v4l/dev-audio-mem2mem.rst
> > > @@ -0,0 +1,71 @@
> > > +.. SPDX-License-Identifier: GFDL-1.1-no-invariants-or-later
> > > +
> > > +.. _audiomem2mem:
> > > +
> > > +********************************
> > > +Audio Memory-To-Memory Interface
> > > +********************************
> > > +
> > > +An audio memory-to-memory device can compress, decompress, transform, or
> > > +otherwise convert audio data from one format into another format, in memory.
> > > +Such memory-to-memory devices set the ``V4L2_CAP_AUDIO_M2M`` capability.
> > > +Examples of memory-to-memory devices are audio codecs, audio preprocessing,
> > > +audio postprocessing.
> > > +
> > > +A memory-to-memory audio node supports both output (sending audio frames from
> > > +memory to the hardware) and capture (receiving the processed audio frames
> > > +from the hardware into memory) stream I/O. An application will have to
> > > +setup the stream I/O for both sides and finally call
> > > +:ref:`VIDIOC_STREAMON <VIDIOC_STREAMON>` for both capture and output to
> > > +start the hardware.
> > > +
> > > +Memory-to-memory devices function as a shared resource: you can
> > > +open the audio node multiple times, each application setting up their
> > > +own properties that are local to the file handle, and each can use
> > > +it independently from the others. The driver will arbitrate access to
> > > +the hardware and reprogram it whenever another file handler gets access.
> > > +
> > > +Audio memory-to-memory devices are accessed through character device
> > > +special files named ``/dev/v4l-audio``
> > > +
> > > +Querying Capabilities
> > > +=====================
> > > +
> > > +Device nodes supporting the audio memory-to-memory interface set the
> > > +``V4L2_CAP_AUDIO_M2M`` flag in the ``device_caps`` field of the
> > > +:c:type:`v4l2_capability` structure returned by the :c:func:`VIDIOC_QUERYCAP`
> > > +ioctl.
> > > +
> > > +Data Format Negotiation
> > > +=======================
> > > +
> > > +The audio device uses the :ref:`format` ioctls to select the capture format.
> > > +The audio buffer content format is bound to that selected format. In addition
> > > +to the basic :ref:`format` ioctls, the :c:func:`VIDIOC_ENUM_FMT` ioctl must be
> > > +supported as well.
> > > +
> > > +To use the :ref:`format` ioctls applications set the ``type`` field of the
> > > +:c:type:`v4l2_format` structure to ``V4L2_BUF_TYPE_AUDIO_CAPTURE`` or to
> > > +``V4L2_BUF_TYPE_AUDIO_OUTPUT``. Both drivers and applications must set the
> > > +remainder of the :c:type:`v4l2_format` structure to 0.
> > > +
> > > +.. c:type:: v4l2_audio_format
> > > +
> > > +.. tabularcolumns:: |p{1.4cm}|p{2.4cm}|p{13.5cm}|
> > > +
> > > +.. flat-table:: struct v4l2_audio_format
> > > + :header-rows: 0
> > > + :stub-columns: 0
> > > + :widths: 1 1 2
> > > +
> > > + * - __u32
> > > + - ``pixelformat``
> > > + - The sample format, set by the application. see :ref:`pixfmt-audio`
> >
> > pixelformat doesn't make any sense for audio: there are no pixels on a
> > PCM stream. Please use call it, instead: `snd_pcm_format`, making it match
> > the values for snd_pcm_format_t.
> >
>
> +1
>
> FWIW v4l2_meta_format uses the name "dataformat".
>
> Actually, I just realized that the C code actually uses the name
> "audioformat". Tbh., after reading the kerneldoc comment, my
> subjective preference would be on "sample_format", since that's
> exactly what it is.
>
Ok, I will change it to sampleformat.
Best Regards
Shengjiu Wang
> > Yet, I would keep defining it as u32 (or u64?) instead of using a
> > typedef int field there (snd_pcm_format_t), as the size of integer
> > is different on 32 and 64 bit kernels.
>
> +1
>
> Best regards,
> Tomasz
More information about the Linuxppc-dev
mailing list