[PATCH 2/4] powerpc: ps3: make ps3_system_bus_type const

Ricardo B. Marliere ricardo at marliere.net
Mon Feb 5 01:21:56 AEDT 2024


Now that the driver core can properly handle constant struct bus_type,
move the ps3_system_bus_type variable to be a constant structure as
well, placing it into read-only memory which can not be modified at
runtime.

Cc: Greg Kroah-Hartman <gregkh at linuxfoundation.org>
Suggested-by: Greg Kroah-Hartman <gregkh at linuxfoundation.org>
Signed-off-by: Ricardo B. Marliere <ricardo at marliere.net>
---
 arch/powerpc/platforms/ps3/system-bus.c | 2 +-
 1 file changed, 1 insertion(+), 1 deletion(-)

diff --git a/arch/powerpc/platforms/ps3/system-bus.c b/arch/powerpc/platforms/ps3/system-bus.c
index d6b5f5ecd515..b4298e98ffe8 100644
--- a/arch/powerpc/platforms/ps3/system-bus.c
+++ b/arch/powerpc/platforms/ps3/system-bus.c
@@ -466,7 +466,7 @@ static struct attribute *ps3_system_bus_dev_attrs[] = {
 };
 ATTRIBUTE_GROUPS(ps3_system_bus_dev);
 
-static struct bus_type ps3_system_bus_type = {
+static const struct bus_type ps3_system_bus_type = {
 	.name = "ps3_system_bus",
 	.match = ps3_system_bus_match,
 	.uevent = ps3_system_bus_uevent,

-- 
2.43.0



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