[PATCH] modpost: support arbitrary symbol length in modversion

Andrea Righi andrea.righi at canonical.com
Tue Mar 14 08:53:34 AEDT 2023


On Mon, Mar 13, 2023 at 10:48:53PM +0100, Michal Suchánek wrote:
> Hello,
> 
> On Mon, Mar 13, 2023 at 09:32:16PM +0100, Andrea Righi wrote:
> > On Wed, Jan 11, 2023 at 04:11:51PM +0000, Gary Guo wrote:
> > > Currently modversion uses a fixed size array of size (64 - sizeof(long))
> > > to store symbol names, thus placing a hard limit on length of symbols.
> > > Rust symbols (which encodes crate and module names) can be quite a bit
> > > longer. The length limit in kallsyms is increased to 512 for this reason.
> > > 
> > > It's a waste of space to simply expand the fixed array size to 512 in
> > > modversion info entries. I therefore make it variably sized, with offset
> > > to the next entry indicated by the initial "next" field.
> > > 
> > > In addition to supporting longer-than-56/60 byte symbols, this patch also
> > > reduce the size for short symbols by getting rid of excessive 0 paddings.
> > > There are still some zero paddings to ensure "next" and "crc" fields are
> > > properly aligned.
> > > 
> > > This patch does have a tiny drawback that it makes ".mod.c" files generated
> > > a bit less easy to read, as code like
> > > 
> > > 	"\x08\x00\x00\x00\x78\x56\x34\x12"
> > > 	"symbol\0\0"
> > > 
> > > is generated as opposed to
> > > 
> > > 	{ 0x12345678, "symbol" },
> > > 
> > > because the structure is now variable-length. But hopefully nobody reads
> > > the generated file :)
> > > 
> > > Link: b8a94bfb3395 ("kallsyms: increase maximum kernel symbol length to 512")
> > > Link: https://github.com/Rust-for-Linux/linux/pull/379
> > > 
> > > Signed-off-by: Gary Guo <gary at garyguo.net>
> > 
> > Is there any newer version of this patch?
> > 
> > I'm doing some tests with it, but I'm getting boot failures on ppc64
> > with this applied (at boot kernel is spitting out lots of oops'es and
> > unfortunately it's really hard to copy paste or just read them from the
> > console).
> 
> Are you using the ELF ABI v1 or v2?
> 
> v1 may have some additional issues when it comes to these symbol tables.
> 
> Thanks
> 
> Michal

I have CONFIG_PPC64_ELF_ABI_V2=y in my .config, so I guess I'm using v2.

BTW, the issue seems to be in dedotify_versions(), as a silly test I
tried to comment out this function completely to be a no-op and now my
system boots fine (but I guess I'm probably breaking something else).

Thanks,
-Andrea


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