[PATCH 00/12] arch,fbdev: Move screen_info into arch/

Arnd Bergmann arnd at arndb.de
Thu Jun 29 23:31:28 AEST 2023

On Thu, Jun 29, 2023, at 13:45, Thomas Zimmermann wrote:
> The variables screen_info and edid_info provide information about
> the system's screen, and possibly EDID data of the connected display.
> Both are defined and set by architecture code. But both variables are
> declared in non-arch header files. Dependencies are at bease loosely
> tracked. To resolve this, move the global state screen_info and its
> companion edid_info into arch/. Only declare them on architectures
> that define them. List dependencies on the variables in the Kconfig
> files. Also clean up the callers.
> Patch 1 to 4 resolve a number of unnecessary include statements of
> <linux/screen_info.h>. The header should only be included in source
> files that access struct screen_info.
> Patches 5 to 7 move the declaration of screen_info and edid_info to
> <asm-generic/screen_info.h>. Architectures that provide either set
> a Kconfig token to enable them.
> Patches 8 to 9 make users of screen_info depend on the architecture's
> feature.
> Finally, patches 10 to 12 rework fbdev's handling of firmware EDID
> data to make use of existing helpers and the refactored edid_info.
> Tested on x86-64. Built for a variety of platforms.

This all looks like a nice cleanup!

> Future directions: with the patchset in place, it will become possible
> to provide screen_info and edid_info only if there are users. Some
> architectures do this by testing for CONFIG_VT, CONFIG_DUMMY_CONSOLE,
> etc. A more uniform approach would be nice. We should also attempt
> to minimize access to the global screen_info as much as possible. To
> do so, some drivers, such as efifb and vesafb, would require an update.
> The firmware's EDID data could possibly made available outside of fbdev.
> For example, the simpledrm and ofdrm drivers could provide such data
> to userspace compositors.

I suspect that most architectures that provide a screen_info only
have this in order to compile the framebuffer drivers, and provide
hardcoded data that does not even reflect any real hardware.

We can probably reduce the number of architectures that do this
a lot, especially if we get EFI out of the picture.


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