[PATCH v2 0/9] Introduce SMT level and add PowerPC support
Laurent Dufour
ldufour at linux.ibm.com
Thu Jun 29 22:04:06 AEST 2023
Le 29/06/2023 à 13:10, Michael Ellerman a écrit :
> Sachin Sant <sachinp at linux.ibm.com> writes:
>>> On 28-Jun-2023, at 3:35 PM, Laurent Dufour <ldufour at linux.ibm.com> wrote:
>>>
>>> I'm taking over the series Michael sent previously [1] which is smartly
>>> reviewing the initial series I sent [2]. This series is addressing the
>>> comments sent by Thomas and me on the Michael's one.
>>>
>>> Here is a short introduction to the issue this series is addressing:
>>>
>>> When a new CPU is added, the kernel is activating all its threads. This
>>> leads to weird, but functional, result when adding CPU on a SMT 4 system
>>> for instance.
>>>
>>> Here the newly added CPU 1 has 8 threads while the other one has 4 threads
>>> active (system has been booted with the 'smt-enabled=4' kernel option):
>>>
>>> ltcden3-lp12:~ # ppc64_cpu --info
>>> Core 0: 0* 1* 2* 3* 4 5 6 7
>>> Core 1: 8* 9* 10* 11* 12* 13* 14* 15*
>>>
>>> This mixed SMT level may confused end users and/or some applications.
>>>
>>
>> Thanks for the patches Laurent.
>>
>> Is the SMT level retained even when dynamically changing SMT values?
>> I am observing difference in behaviour with and without smt-enabled
>> kernel command line option.
>>
>> When smt-enabled= option is specified SMT level is retained across
>> cpu core remove and add.
>>
>> Without this option but changing SMT level during runtime using
>> ppc64_cpu —smt=<level>, the SMT level is not retained after
>> cpu core add.
>
> That's because ppc64_cpu is not using the sysfs SMT control file, it's
> just onlining/offlining threads manually.
>
> If you run:
> $ ppc64_cpu --smt=4
>
> And then also do:
>
> $ echo 4 > /sys/devices/system/cpu/smt/control
>
> It should work as expected?
>
> ppc64_cpu will need to be updated to do that automatically.
Hi Sachin and Michael,
Yes, ppc64_cpu will need an update, and I have a patch ready to be sent
once this series will be accepted.
By the way, I've a fix for the build issue reported against the patch
6/9. I'll send a v3 soon.
Cheers,
Laurent.
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