[PATCH v2 09/24] mips/cpu: Expose play_dead()'s prototype definition

Philippe Mathieu-Daudé philmd at linaro.org
Tue Feb 14 18:46:41 AEDT 2023


Hi Josh,

On 14/2/23 08:05, Josh Poimboeuf wrote:
> Include <asm/smp.h> to make sure play_dead() matches its prototype going
> forward.
> 
> Acked-by: Florian Fainelli <f.fainelli at gmail.com>
> Signed-off-by: Josh Poimboeuf <jpoimboe at kernel.org>
> ---
>   arch/mips/kernel/smp-bmips.c | 1 +
>   1 file changed, 1 insertion(+)
> 
> diff --git a/arch/mips/kernel/smp-bmips.c b/arch/mips/kernel/smp-bmips.c
> index f5d7bfa3472a..df9158e8329d 100644
> --- a/arch/mips/kernel/smp-bmips.c
> +++ b/arch/mips/kernel/smp-bmips.c
> @@ -38,6 +38,7 @@
>   #include <asm/traps.h>
>   #include <asm/barrier.h>
>   #include <asm/cpu-features.h>
> +#include <asm/smp.h>

What about the other implementations?

$ git grep -L asm/smp.h $(git grep -wlF 'play_dead(void)' arch/mips)
arch/mips/cavium-octeon/smp.c
arch/mips/kernel/smp-bmips.c
arch/mips/kernel/smp-cps.c
arch/mips/loongson64/smp.c



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