[PATCH 24/30] panic: Refactor the panic path

Guilherme G. Piccoli gpiccoli at igalia.com
Mon May 16 08:47:39 AEST 2022


On 12/05/2022 11:03, Petr Mladek wrote:
> Hello,
> 
> first, I am sorry for stepping into the discussion so late.
> I was busy with some other stuff and this patchset is far
> from trivial.
> 
> Second, thanks a lot for putting so much effort into it.
> Most of the changes look pretty good, especially all
> the fixes of particular notifiers and split into
> four lists.
> 
> Though this patch will need some more love. See below
> for more details.

Thanks a lot for your review Petr, it is much appreciated! No need for
apologies, there is no urgency here =)


> [...] 
> This talks only about kdump. The reality is much more complicated.
> The level affect the order of:
> 
>     + notifiers vs. kdump
>     + notifiers vs. crash_dump
>     + crash_dump vs. kdump

First of all, I'd like to ask you please to clarify to me *exactly* what
are the differences between "crash_dump" and "kdump". I'm sorry if
that's a silly question, I need to be 100% sure I understand the
concepts the same way you do.


> There might theoretically many variants of the ordering of kdump,
> crash_dump, and the 4 notifier list. Some variants do not make
> much sense. You choose 5 variants and tried to select them by
> a level number.
> 
> The question is if we really could easily describe the meaning this
> way. It is not only about a "level" of notifiers before kdump. It is
> also about the ordering of crash_dump vs. kdump. IMHO, "level"
> semantic does not fit there.
> 
> Maybe more parameters might be easier to understand the effect.
> Anyway, we first need to agree on the chosen variants.
> I am going to discuss it more in the code, see below.
> 
> 
> [...] 
> Here is the code using the above functions. It helps to discuss
> the design and logic.
> 
> <kernel/panic.c>
> 	order_panic_notifiers_and_kdump();
> 
> 	/* If no level, we should kdump ASAP. */
> 	if (!panic_notifiers_level)
> 		__crash_kexec(NULL);
> 
> 	crash_smp_send_stop();
> 	panic_notifier_hypervisor_once(buf);
> 
> 	if (panic_notifier_info_once(buf))
> 		kmsg_dump(KMSG_DUMP_PANIC);
> 
> 	panic_notifier_pre_reboot_once(buf);
> 
> 	__crash_kexec(NULL);
> 
> 	panic_notifier_hypervisor_once(buf);
> 
> 	if (panic_notifier_info_once(buf))
> 		kmsg_dump(KMSG_DUMP_PANIC);
> 
> 	panic_notifier_pre_reboot_once(buf);
> </kernel/panic.c>
> 
> I have to say that the logic is very unclear. Almost all
> functions are called twice:
> 
>    + __crash_kexec()
>    + kmsg_dump()
>    + panic_notifier_hypervisor_once()
>    + panic_notifier_pre_reboot_once()
>    + panic_notifier_info_once()
> 
> It is pretty hard to find what functions are always called in the same
> order and where the order can be inverted.
> 
> The really used code path is defined by order_panic_notifiers_and_kdump()
> that encodes "level" into "bits". The bits are then flipped in
> panic_notifier_*_once() calls that either do something or not.
> kmsg_dump() is called according to the bit flip.
> 
> It is an interesting approach. I guess that you wanted to avoid too
> many if/then/else levels in panic(). But honestly, it looks like
> a black magic to me.
> 
> IMHO, it is always easier to follow if/then/else logic than using
> a translation table that requires additional bit flips when
> a value is used more times.
> 
> Also I guess that it is good proof that "level" abstraction does
> not fit here. Normal levels would not need this kind of magic.

Heheh OK, I appreciate your opinion, but I guess we'll need to agree in
disagree here - I'm much more fond to this kind of code than a bunch of
if/else blocks that almost give headaches. Encoding such "level" logic
in the if/else scheme is very convoluted, generates a very big code. And
the functions aren't so black magic - they map a level in bits, and the
functions _once() are called...once! Although we switch the position in
the code, so there are 2 calls, one of them is called and the other not.

But that's totally fine to change - especially if we're moving away from
the "level" logic. I see below you propose a much simpler approach - if
we follow that, definitely we won't need the "black magic" approach heheh


> 
> OK, the question is how to make it better. Let's start with
> a clear picture of the problem:
> 
> 1. panic() has basically two funtions:
> 
>       + show/store debug information (optional ways and amount)
>       + do something with the system (reboot, stay hanged)
> 
> 
> 2. There are 4 ways how to show/store the information:
> 
>       + tell hypervisor to store what it is interested about
>       + crash_dump
>       + kmsg_dump()
>       + consoles
> 
>   , where crash_dump and consoles are special:
> 
>      + crash_dump does not return. Instead it ends up with reboot.
> 
>      + Consoles work transparently. They just need an extra flush
>        before reboot or staying hanged.
> 
> 
> 3. The various notifiers do things like:
> 
>      + tell hypervisor about the crash
>      + print more information (also stop watchdogs)
>      + prepare system for reboot (touch some interfaces)
>      + prepare system for staying hanged (blinking)
> 
>    Note that it pretty nicely matches the 4 notifier lists.
> 

I really appreciate the summary skill you have, to convert complex
problems in very clear and concise ideas. Thanks for that, very useful!
I agree with what was summarized above.


> Now, we need to decide about the ordering. The main area is how
> to store the debug information. Consoles are transparent so
> the quesition is about:
> 
>      + hypervisor
>      + crash_dump
>      + kmsg_dump
> 
> Some people need none and some people want all. There is a
> risk that system might hung at any stage. This why people want to
> make the order configurable.
> 
> But crash_dump() does not return when it succeeds. And kmsg_dump()
> users havn't complained about hypervisor problems yet. So, that
> two variants might be enough:
> 
>     + crash_dump (hypervisor, kmsg_dump as fallback)
>     + hypervisor, kmsg_dump, crash_dump
> 
> One option "panic_prefer_crash_dump" should be enough.
> And the code might look like:
> 
> void panic()
> {
> [...]
> 	dump_stack();
> 	kgdb_panic(buf);
> 
> 	< ---  here starts the reworked code --- >
> 
> 	/* crash dump is enough when enabled and preferred. */
> 	if (panic_prefer_crash_dump)
> 		__crash_kexec(NULL);
> 
> 	/* Stop other CPUs and focus on handling the panic state. */
> 	if (has_kexec_crash_image)
> 		crash_smp_send_stop();
> 	else
> 		smp_send_stop()
> 

Here we have a very important point. Why do we need 2 variants of SMP
CPU stopping functions? I disagree with that - my understanding of this
after some study in architectures is that the crash_() variant is
"stronger", should work in all cases and if not, we should fix that -
that'd be a bug.

Such variant either maps to smp_send_stop() (in various architectures,
including XEN/x86) or overrides the basic function with more proper
handling for panic() case...I don't see why we still need such
distinction, if you / others have some insight about that, I'd like to
hear =)


> 	/* Notify hypervisor about the system panic. */
> 	atomic_notifier_call_chain(&panic_hypervisor_list, 0, NULL);
> 
> 	/*
> 	 * No need to risk extra info when there is no kmsg dumper
> 	 * registered.
> 	 */
> 	if (!has_kmsg_dumper())
> 		__crash_kexec(NULL);
> 
> 	/* Add extra info from different subsystems. */
> 	atomic_notifier_call_chain(&panic_info_list, 0, NULL);
> 
> 	kmsg_dump(KMSG_DUMP_PANIC);
> 	__crash_kexec(NULL);
> 
> 	/* Flush console */
> 	unblank_screen();
> 	console_unblank();
> 	debug_locks_off();
> 	console_flush_on_panic(CONSOLE_FLUSH_PENDING);
> 
> 	if (panic_timeout > 0) {
> 		delay()
> 	}
> 
> 	/*
> 	 * Prepare system for eventual reboot and allow custom
> 	 * reboot handling.
> 	 */
> 	atomic_notifier_call_chain(&panic_reboot_list, 0, NULL);

You had the order of panic_reboot_list VS. consoles flushing inverted.
It might make sense, although I didn't do that in V1...
Are you OK in having a helper for console flushing, as I did in V1? It
makes code of panic() a bit less polluted / more focused I feel.


> 
> 	if (panic_timeout != 0) {
> 		reboot();
> 	}
> 
> 	/*
> 	 * Prepare system for the infinite waiting, for example,
> 	 * setup blinking.
> 	 */
> 	atomic_notifier_call_chain(&panic_loop_list, 0, NULL);
> 
> 	infinite_loop();
> }
> 
> 
> __crash_kexec() is there 3 times but otherwise the code looks
> quite straight forward.
> 
> Note 1: I renamed the two last notifier list. The name 'post-reboot'
> 	did sound strange from the logical POV ;-)
> 
> Note 2: We have to avoid the possibility to call "reboot" list
> 	before kmsg_dump(). All callbacks providing info
> 	have to be in the info list. It a callback combines
> 	info and reboot functionality then it should be split.
> 
> 	There must be another way to calm down problematic
> 	info callbacks. And it has to be solved when such
> 	a problem is reported. Is there any known issue, please?
> 
> It is possible that I have missed something important.
> But I would really like to make the logic as simple as possible.

OK, I agree with you! It's indeed simpler and if others agree, I can
happily change the logic to what you proposed. Although...currently the
"crash_kexec_post_notifiers" allows to call _all_ panic_reboot_list
callbacks _before kdump_.

We need to mention this change in the commit messages, but I really
would like to hear the opinions of heavy users of notifiers (as
Michael/Hyper-V) and the kdump interested parties (like Baoquan / Dave
Young / Hayatama). If we all agree on such approach, will change that
for V2 =)

Thanks again Petr, for the time spent in such detailed review!
Cheers,


Guilherme


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