[PATCH -next] powerpc: add support for syscall stack randomization
xiujianfeng
xiujianfeng at huawei.com
Wed May 11 18:34:13 AEST 2022
Hi,
在 2022/5/10 17:23, Nicholas Piggin 写道:
> Excerpts from Xiu Jianfeng's message of May 5, 2022 9:19 pm:
>> Add support for adding a random offset to the stack while handling
>> syscalls. This patch uses mftb() instead of get_random_int() for better
>> performance.
> Hey, very nice.
>
>> Signed-off-by: Xiu Jianfeng <xiujianfeng at huawei.com>
>> ---
>> arch/powerpc/Kconfig | 1 +
>> arch/powerpc/kernel/interrupt.c | 3 +++
>> 2 files changed, 4 insertions(+)
>>
>> diff --git a/arch/powerpc/Kconfig b/arch/powerpc/Kconfig
>> index 5fc9153927ac..7e04c9f80cbc 100644
>> --- a/arch/powerpc/Kconfig
>> +++ b/arch/powerpc/Kconfig
>> @@ -192,6 +192,7 @@ config PPC
>> select HAVE_ARCH_KASAN if PPC32 && PPC_PAGE_SHIFT <= 14
>> select HAVE_ARCH_KASAN_VMALLOC if PPC32 && PPC_PAGE_SHIFT <= 14
>> select HAVE_ARCH_KFENCE if PPC_BOOK3S_32 || PPC_8xx || 40x
>> + select HAVE_ARCH_RANDOMIZE_KSTACK_OFFSET
>> select HAVE_ARCH_KGDB
>> select HAVE_ARCH_MMAP_RND_BITS
>> select HAVE_ARCH_MMAP_RND_COMPAT_BITS if COMPAT
>> diff --git a/arch/powerpc/kernel/interrupt.c b/arch/powerpc/kernel/interrupt.c
>> index 784ea3289c84..459385769721 100644
>> --- a/arch/powerpc/kernel/interrupt.c
>> +++ b/arch/powerpc/kernel/interrupt.c
>> @@ -4,6 +4,7 @@
>> #include <linux/err.h>
>> #include <linux/compat.h>
>> #include <linux/sched/debug.h> /* for show_regs */
>> +#include <linux/randomize_kstack.h>
>>
>> #include <asm/kup.h>
>> #include <asm/cputime.h>
>> @@ -82,6 +83,7 @@ notrace long system_call_exception(long r3, long r4, long r5,
>>
>> kuap_lock();
>>
>> + add_random_kstack_offset();
>> regs->orig_gpr3 = r3;
>>
>> if (IS_ENABLED(CONFIG_PPC_IRQ_SOFT_MASK_DEBUG))
> This looks like the right place. I wonder why other interrupts don't
> get the same treatment. Userspace can induce the kernel to take a
> synchronous interrupt, or wait for async ones. Smaller surface area
> maybe but certain instruction emulation for example could result in
> significant logic that depends on user state. Anyway that's for
> hardening gurus to ponder.
>
>> @@ -405,6 +407,7 @@ interrupt_exit_user_prepare_main(unsigned long ret, struct pt_regs *regs)
>>
>> /* Restore user access locks last */
>> kuap_user_restore(regs);
>> + choose_random_kstack_offset(mftb() & 0xFF);
>>
>> return ret;
>> }
> So this seems to be what x86 and s390 do, but why are we choosing a
> new offset for every interrupt when it's only used on a syscall?
> I would rather you do what arm64 does and just choose the offset
> at the end of system_call_exception.
thanks for you suggestion, will do in v2.
>
> I wonder why the choose is separated from the add? I guess it's to
> avoid a data dependency for stack access on an expensive random
> function, so that makes sense (a comment would be nice in the
> generic code).
>
> I don't actually know if mftb() is cheaper here than a RNG. It
> may not be conditioned all that well either. I would be tempted
#if defined(__powerpc64__) && (defined(CONFIG_PPC_CELL) ||
defined(CONFIG_E500))
#define mftb() ({unsigned long rval; \
asm volatile( \
"90: mfspr %0, %2;\n" \
ASM_FTR_IFSET( \
"97: cmpwi %0,0;\n" \
" beq- 90b;\n", "", %1) \
: "=r" (rval) \
: "i" (CPU_FTR_CELL_TB_BUG), "i" (SPRN_TBRL) :
"cr0"); \
rval;})
#elif defined(CONFIG_PPC_8xx)
#define mftb() ({unsigned long rval; \
asm volatile("mftbl %0" : "=r" (rval)); rval;})
#else
#define mftb() ({unsigned long rval; \
asm volatile("mfspr %0, %1" : \
"=r" (rval) : "i" (SPRN_TBRL));
rval;})
#endif /* !CONFIG_PPC_CELL */
there are 3 implementations of mftb() in
arch/powerpc/include/asm/vdso/timebase.h,
the last two cases have only one instruction, It's obviously cheaper
than get_random_int,
do you mean the first one? It looks like cheaper too, or am I missing
something?
> to measure. 64-bit *may* be able to use a bit more than 256
> bytes of stack too -- we have 16 byte alignment minimum so this
> gives only 4 bits of randomness AFAIKS.
KSTACK_OFFSET_MAX limits entropy to 10 bits, and THREAD_SHIFT is 14 for
ppc64 and 13 for ppc32,
so can we just use 0x1FF for both or 0x1FF for 64bit and 0xFF for 32bit?
what is your suggestion?
thanks.
>
> Thanks,
> Nick
> .
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