[PATCH v3 4/5] of: dynamic: add of_node_alloc()
Clément Léger
clement.leger at bootlin.com
Mon Jun 20 20:41:22 AEST 2022
Add of_node_alloc() which allows to create nodes. The node full_name
field is allocated as part of the node allocation and the kfree() for
this field is checked at release time to allow users using their own
allocated name.
Signed-off-by: Clément Léger <clement.leger at bootlin.com>
---
drivers/of/dynamic.c | 53 ++++++++++++++++++++++++++++++++++----------
include/linux/of.h | 5 +++++
2 files changed, 46 insertions(+), 12 deletions(-)
diff --git a/drivers/of/dynamic.c b/drivers/of/dynamic.c
index 9e29000571d1..422dfaa5aaa5 100644
--- a/drivers/of/dynamic.c
+++ b/drivers/of/dynamic.c
@@ -359,7 +359,9 @@ void of_node_release(struct kobject *kobj)
property_list_free(node->deadprops);
fwnode_links_purge(of_fwnode_handle(node));
- kfree(node->full_name);
+ if (node->full_name != (const char *) (node + 1))
+ kfree(node->full_name);
+
kfree(node->data);
kfree(node);
}
@@ -426,6 +428,42 @@ struct property *of_property_alloc(const char *name, const void *value,
}
EXPORT_SYMBOL(of_property_alloc);
+/**
+ * of_node_alloc - Allocate a node dynamically.
+ * @name: Node name
+ *
+ * Create a node by dynamically allocating the memory of both the
+ * node structure and the node name & contents. The node's
+ * flags have the OF_DYNAMIC & OF_DETACHED bit set so that we can
+ * differentiate between dynamically allocated nodes and not.
+ *
+ * Return: The newly allocated node or NULL on out of memory error.
+ */
+struct device_node *of_node_alloc(const char *name)
+{
+ struct device_node *node;
+ int name_len = 0;
+
+ if (name)
+ name_len = strlen(name) + 1;
+
+ node = kzalloc(sizeof(*node) + name_len, GFP_KERNEL);
+ if (!node)
+ return NULL;
+
+ if (name) {
+ node->full_name = (const char *) (node + 1);
+ strcpy((char *)node->full_name, name);
+ }
+
+ of_node_set_flag(node, OF_DYNAMIC);
+ of_node_set_flag(node, OF_DETACHED);
+ of_node_init(node);
+
+ return node;
+}
+EXPORT_SYMBOL(of_node_alloc);
+
/**
* __of_node_dup() - Duplicate or create an empty device node dynamically.
* @np: if not NULL, contains properties to be duplicated in new node
@@ -442,24 +480,15 @@ struct device_node *__of_node_dup(const struct device_node *np,
{
struct device_node *node;
- node = kzalloc(sizeof(*node), GFP_KERNEL);
+ node = of_node_alloc(full_name);
if (!node)
return NULL;
- node->full_name = kstrdup(full_name, GFP_KERNEL);
- if (!node->full_name) {
- kfree(node);
- return NULL;
- }
-
- of_node_set_flag(node, OF_DYNAMIC);
- of_node_set_flag(node, OF_DETACHED);
- of_node_init(node);
/* Iterate over and duplicate all properties */
if (np) {
struct property *pp, *new_pp;
for_each_property_of_node(np, pp) {
- new_pp = __of_prop_dup(pp, GFP_KERNEL);
+ new_pp = __of_prop_dup(pp);
if (!new_pp)
goto err_prop;
if (__of_add_property(node, new_pp)) {
diff --git a/include/linux/of.h b/include/linux/of.h
index 157248a77c4e..650b1ac0075b 100644
--- a/include/linux/of.h
+++ b/include/linux/of.h
@@ -1464,6 +1464,7 @@ enum of_reconfig_change {
};
#ifdef CONFIG_OF_DYNAMIC
+struct device_node *of_node_alloc(const char *name);
struct property *of_property_alloc(const char *name, const void *value,
size_t len);
void of_property_free(const struct property *prop);
@@ -1512,6 +1513,10 @@ static inline int of_changeset_update_property(struct of_changeset *ocs,
return of_changeset_action(ocs, OF_RECONFIG_UPDATE_PROPERTY, np, prop);
}
#else /* CONFIG_OF_DYNAMIC */
+static inline struct device_node *of_node_alloc(const char *name)
+{
+ return NULL;
+}
static inline
struct property *of_property_alloc(const char *name, const void *value,
--
2.36.1
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