[PATCH 2/2] fbdev: Remove hot-unplug workaround for framebuffers without device

Thomas Zimmermann tzimmermann at suse.de
Wed Apr 13 19:24:54 AEST 2022


A workaround makes fbdev hot-unplugging work for framebuffers without
device. The only user for this feature was offb. As each OF framebuffer
now has an associated platform device, the workaround is no longer
needed. Remove it. Effectively reverts commit 0f525289ff0d ("fbdev: Fix
unregistering of framebuffers without device").

Signed-off-by: Thomas Zimmermann <tzimmermann at suse.de>
---
 drivers/video/fbdev/core/fbmem.c | 9 +--------
 1 file changed, 1 insertion(+), 8 deletions(-)

diff --git a/drivers/video/fbdev/core/fbmem.c b/drivers/video/fbdev/core/fbmem.c
index bc6ed750e915..bdd00d381bbc 100644
--- a/drivers/video/fbdev/core/fbmem.c
+++ b/drivers/video/fbdev/core/fbmem.c
@@ -1579,14 +1579,7 @@ static void do_remove_conflicting_framebuffers(struct apertures_struct *a,
 			 * If it's not a platform device, at least print a warning. A
 			 * fix would add code to remove the device from the system.
 			 */
-			if (!device) {
-				/* TODO: Represent each OF framebuffer as its own
-				 * device in the device hierarchy. For now, offb
-				 * doesn't have such a device, so unregister the
-				 * framebuffer as before without warning.
-				 */
-				do_unregister_framebuffer(registered_fb[i]);
-			} else if (dev_is_platform(device)) {
+			if (dev_is_platform(device)) {
 				registered_fb[i]->forced_out = true;
 				platform_device_unregister(to_platform_device(device));
 			} else {
-- 
2.35.1



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