[PATCH V3] powerpc: Implement {cmp}xchg for u8 and u16

Boqun Feng boqun.feng at gmail.com
Fri Apr 22 01:52:57 AEST 2016


On Thu, Apr 21, 2016 at 11:35:07PM +0800, Pan Xinhui wrote:
> On 2016年04月20日 22:24, Peter Zijlstra wrote:
> > On Wed, Apr 20, 2016 at 09:24:00PM +0800, Pan Xinhui wrote:
> > 
> >> +#define __XCHG_GEN(cmp, type, sfx, skip, v)				\
> >> +static __always_inline unsigned long					\
> >> +__cmpxchg_u32##sfx(v unsigned int *p, unsigned long old,		\
> >> +			 unsigned long new);				\
> >> +static __always_inline u32						\
> >> +__##cmp##xchg_##type##sfx(v void *ptr, u32 old, u32 new)		\
> >> +{									\
> >> +	int size = sizeof (type);					\
> >> +	int off = (unsigned long)ptr % sizeof(u32);			\
> >> +	volatile u32 *p = ptr - off;					\
> >> +	int bitoff = BITOFF_CAL(size, off);				\
> >> +	u32 bitmask = ((0x1 << size * BITS_PER_BYTE) - 1) << bitoff;	\
> >> +	u32 oldv, newv, tmp;						\
> >> +	u32 ret;							\
> >> +	oldv = READ_ONCE(*p);						\
> >> +	do {								\
> >> +		ret = (oldv & bitmask) >> bitoff;			\
> >> +		if (skip && ret != old)					\
> >> +			break;						\
> >> +		newv = (oldv & ~bitmask) | (new << bitoff);		\
> >> +		tmp = oldv;						\
> >> +		oldv = __cmpxchg_u32##sfx((v u32*)p, oldv, newv);	\
> >> +	} while (tmp != oldv);						\
> >> +	return ret;							\
> >> +}
> > 
> > So for an LL/SC based arch using cmpxchg() like that is sub-optimal.
> > 
> > Why did you choose to write it entirely in C?
> > 
> yes, you are right. more load/store will be done in C code.
> However such xchg_u8/u16 is just used by qspinlock now. and I did not see any performance regression.
> So just wrote in C, for simple. :)
> 
> Of course I have done xchg tests.
> we run code just like xchg((u8*)&v, j++); in several threads.
> and the result is,
> [  768.374264] use time[1550072]ns in xchg_u8_asm

How was xchg_u8_asm() implemented, using lbarx or using a 32bit ll/sc
loop with shifting and masking in it?

Regards,
Boqun

> [  768.377102] use time[2826802]ns in xchg_u8_c
> 
> I think this is because there is one more load in C.
> If possible, we can move such code in asm-generic/.
> 
> thanks
> xinhui
> 
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