[PATCH v2] barriers: introduce smp_mb__release_acquire and update documentation
David Laight
David.Laight at ACULAB.COM
Thu Oct 22 03:04:04 AEDT 2015
From: Paul E. McKenney
> Sent: 21 October 2015 00:35
...
> There is also the question of whether the barrier forces ordering
> of unrelated stores, everything initially zero and all accesses
> READ_ONCE() or WRITE_ONCE():
>
> P0 P1 P2 P3
> X = 1; Y = 1; r1 = X; r3 = Y;
> some_barrier(); some_barrier();
> r2 = Y; r4 = X;
>
> P2's and P3's ordering could be globally visible without requiring
> P0's and P1's independent stores to be ordered, for example, if you
> used smp_rmb() for some_barrier(). In contrast, if we used smp_mb()
> for barrier, everyone would agree on the order of P0's and P0's stores.
>
> There are actually a fair number of different combinations of
> aspects of memory ordering. We will need to choose wisely. ;-)
My thoughts on this are that most code probably isn't performance critical
enough to be using anything other than normal locks for inter-cpu
synchronisation.
Certainly most people are likely to get it wrong somewhere.
So you want a big red sticker saying 'Don't try to be too clever'.
Also without examples of why things go wrong (eg member_consumer()
and alpha) it is difficult to understand the differences between
all the barriers (etc).
OTOH device driver code may need things slightly stronger than
barrier() (which I think is asm(:::"memory")) to sequence accesses
to hardware devices (and memory the hardware reads), but without
having a strong barrier in every ioread/write() access.
David
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