[PATCH v6 3/3] leds/powernv: Add driver for PowerNV platform
Jacek Anaszewski
jacek.anaszewski at gmail.com
Tue Jul 21 19:55:47 AEST 2015
Vasant,
On 21.07.2015 08:55, Vasant Hegde wrote:
> On 07/21/2015 11:24 AM, Vasant Hegde wrote:
>> On 07/20/2015 03:10 AM, Jacek Anaszewski wrote:
>>> Hi Vasant,
>>>
>>
>> Jacek,
>>
>>> I've revised your patch and found few more issues.
>>> Please refer to my comments below.
>>
>> Thanks.
>>
>> .../...
>>
>>>>>
>>>>> Please don't exceed 75 character line length limit.
>>>>
>>>> Ok. I will fix it.. But I thought 80 character is the limit.
>>>
>>> checkpatch.pl reports this.
>>
>> Ah! I was running checkpatch.pl against source. Let me fix this.
>> .../...
>>
>>>>>> +/*
>>>>>> + * LED set routines have been implemented as work queue tasks scheduled
>>>>>> + * on the global work queue. Individual task calls OPAL interface to set
>>>>>> + * the LED state which might sleep for some time.
>>>>>> + */
>>>>>> +struct powernv_led_data {
>>>>>> + struct led_classdev cdev;
>>>>>> + char *loc_code; /* LED location code */
>>>>>> + int led_type; /* OPAL_SLOT_LED_TYPE_* */
>>>>>> + enum led_brightness value; /* Brightness value */
>>>>>> + struct mutex lock;
>>>
>>> You're unnecessarily adding mutex for each LED class device.
>>> The shared resource to protect is here powernv led interface,
>>> so one mutex will suffice.
>>
>>
>> Ok. Let me move that to common structure.
>>
>>>
>>>
>>>>>> + struct work_struct work_led; /* LED update workqueue */
>>>>>> +};
>>>>>> +
>>>>>> +struct powernv_leds_priv {
>>>>>> + int num_leds;
>>>>>> + struct powernv_led_data powernv_leds[];
>>>>>> +};
>>>
>>> powernv_led_data doesn't have to be retained in the array. You access
>>> the array elements only upon creation of LED class devices. When using
>>> managed resource allocation you don't need to bother with freeing
>>> resources, so you don't need to keep reference to the data.
>>>
>>> I propose to drop struct powernv_leds_priv and instead introduce
>>> a structure that would aggregate common driver data like mutex,
>>> led_disable and max_led_type.
>>
>> I still think we need two structures.. One for common driver data like mutex,
>> led_disable etc and other one for led data itself .. like
>> struct powernv_led_data {
>> struct led_classdev cdev;
>> char *loc_code; <-- pointer to DT node
>> int led_type; /* OPAL_SLOT_LED_TYPE_* */
>> enum led_brightness value; /* Brightness value */
>> };
>>
>> struct powernv_led_common {
>> bool led_disable;
>> int max_led_type;
>> struct mutex lock;
>> };
>
> Jacek,
>
> Alternatively I can club both into single structure like below
>
> struct powernv_led_data {
> struct led_classdev cdev;
> char *loc_code; <-- pointer to DT node
> int led_type; /* OPAL_SLOT_LED_TYPE_* */
> enum led_brightness value; /* Brightness value */
>
> int *max_led_type;
> struct mutex *lock;
> };
>
> static bool led_disable;
>
>
> In this case I've to keep led_disable outside the structure as I need to access
> this variable in powernv_led_remove().
OK, this looks good to me.
>
> One remaining issue with these approach (where we don't have array of
> powernv_led ) is,
> powernv_let_set() function can sleep. Current code (v6) calls flush_work before
> unloading
> module. That way we are sure work is complete before unloading module.
> With new approach, I'm not sure how I can make sure work is completed before
> loading module.
led_classdev_unregister calls cancel_work_sync so brightness_set op
will not be called after driver detach.
> Does new workqueue approach has sleep functionality? Is there
> way to make sure work is completed before
> unloading module?
It is approached from the other side - we are making sure that
work will not be executed after driver detach.
--
Best Regards,
Jacek Anaszewski
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