[PATCH 12/20] powerpc/6xx/gamecube: Use pm_power_off rather than ppc_md.power_off
Alexander Graf
agraf at suse.de
Wed Oct 1 23:27:58 EST 2014
The generic power off callback is pm_power_off. Use that one rather than
the powerpc specific ppc_md.power_off.
Signed-off-by: Alexander Graf <agraf at suse.de>
---
arch/powerpc/platforms/embedded6xx/gamecube.c | 3 ++-
1 file changed, 2 insertions(+), 1 deletion(-)
diff --git a/arch/powerpc/platforms/embedded6xx/gamecube.c b/arch/powerpc/platforms/embedded6xx/gamecube.c
index a138e14..3ee7a8b 100644
--- a/arch/powerpc/platforms/embedded6xx/gamecube.c
+++ b/arch/powerpc/platforms/embedded6xx/gamecube.c
@@ -67,6 +67,8 @@ static int __init gamecube_probe(void)
if (!of_flat_dt_is_compatible(dt_root, "nintendo,gamecube"))
return 0;
+ pm_power_off = gamecube_power_off;
+
return 1;
}
@@ -80,7 +82,6 @@ define_machine(gamecube) {
.probe = gamecube_probe,
.init_early = gamecube_init_early,
.restart = gamecube_restart,
- .power_off = gamecube_power_off,
.halt = gamecube_halt,
.init_IRQ = flipper_pic_probe,
.get_irq = flipper_pic_get_irq,
--
1.8.1.4
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