[PATCH v6 00/15] memory-hotplug: hot-remove physical memory

Tang Chen tangchen at cn.fujitsu.com
Thu Jan 31 14:31:43 EST 2013

Hi Simon,

Please see below. :)

On 01/31/2013 09:22 AM, Simon Jeons wrote:
> Sorry, I still confuse. :(
> update node_states[N_NORMAL_MEMORY] to node_states[N_MEMORY] or
> node_states[N_NORMAL_MEMOR] present 0...ZONE_MOVABLE?
> node_states is what? node_states[N_NORMAL_MEMOR] or
> node_states[N_MEMORY]?

Are you asking what node_states[] is ?

node_states[] is an array of nodemask,

     extern nodemask_t node_states[NR_NODE_STATES];

For example, node_states[N_NORMAL_MEMOR] represents which nodes have 
normal memory.
node_states[N_NORMAL_MEMOR]. So it represents which nodes have 0 ... 

> Why check !z1->wait_table in function move_pfn_range_left and function
> __add_zone? I think zone->wait_table is initialized in
> free_area_init_core, which will be called during system initialization
> and hotadd_new_pgdat path.

I think,

free_area_init_core(), in the for loop,
  |--> size = zone_spanned_pages_in_node();
  |--> if (!size)
               continue;  ----------------  If zone is empty, we jump 
out the for loop.
  |--> init_currently_empty_zone()

So, if the zone is empty, wait_table is not initialized.

In move_pfn_range_left(z1, z2), we move pages from z2 to z1. But z1 
could be empty.
So we need to check it and initialize z1->wait_table because we are 
moving pages into it.

> There is a zone populated check in function online_pages. But zone is
> populated in free_area_init_core which will be called during system
> initialization and hotadd_new_pgdat path. Why still need this check?

Because we could also rebuild zone list when we offline pages.

  |--> zone->present_pages -= offlined_pages;
  |--> if (!populated_zone(zone)) {
               build_all_zonelists(NULL, NULL);

If the zone is empty, and other zones on the same node is not empty, the 
won't be offlined, and next time we online pages of this zone, the pgdat 
be initialized again, and we need to check populated_zone(zone) when 

Thanks. :)

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