[PATCH] powerpc/ps3: Fix lv1_gpu_attribute hcall

Takashi Iwai tiwai at suse.de
Thu Oct 13 16:58:01 EST 2011


At Wed, 12 Oct 2011 11:42:13 -0700,
Geoff Levand wrote:
> 
> The lv1_gpu_attribute hcall takes three, not five input
> arguments.  Adjust the lv1 hcall table and all calls.
> 
> Signed-off-by: Geoff Levand <geoff at infradead.org>
> CC: Takashi Iwai <tiwai at suse.de>

Acked-by: Takashi Iwai <tiwai at suse.de>

> ---
>  arch/powerpc/include/asm/lv1call.h |    2 +-
>  sound/ppc/snd_ps3.c                |    2 +-
>  2 files changed, 2 insertions(+), 2 deletions(-)
> 
> --- a/arch/powerpc/include/asm/lv1call.h
> +++ b/arch/powerpc/include/asm/lv1call.h
> @@ -315,7 +315,7 @@ LV1_CALL(gpu_context_free,              
>  LV1_CALL(gpu_context_iomap,                             5, 0, 221 )
>  LV1_CALL(gpu_context_attribute,                         6, 0, 225 )
>  LV1_CALL(gpu_context_intr,                              1, 1, 227 )
> -LV1_CALL(gpu_attribute,                                 5, 0, 228 )
> +LV1_CALL(gpu_attribute,                                 3, 0, 228 )
>  LV1_CALL(get_rtc,                                       0, 2, 232 )
>  LV1_CALL(set_ppe_periodic_tracer_frequency,             1, 0, 240 )
>  LV1_CALL(start_ppe_periodic_tracer,                     5, 0, 241 )
> --- a/sound/ppc/snd_ps3.c
> +++ b/sound/ppc/snd_ps3.c
> @@ -875,7 +875,7 @@ static void __devinit snd_ps3_audio_set_
>  		(0x0fUL << 12) |
>  		(PS3_AUDIO_IOID);
>  
> -	ret = lv1_gpu_attribute(0x100, 0x007, val, 0, 0);
> +	ret = lv1_gpu_attribute(0x100, 0x007, val);
>  	if (ret)
>  		pr_info("%s: gpu_attribute failed %d\n", __func__,
>  			ret);
> 
> 
> 


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