[PATCH part1 v2 2/9] ps3: Add helper functions to read highmem info from the repository
Geoff Levand
geoff at infradead.org
Wed Aug 24 06:53:33 EST 2011
On 08/11/2011 12:31 PM, Andre Heider wrote:
> An earlier step in the boot chain can preallocate the highmem region.
> A boot loader doing so will place the region infos in the repository.
> Provide helper functions to read the required nodes.
>
> Signed-off-by: Andre Heider <a.heider at gmail.com>
> ---
> arch/powerpc/platforms/ps3/platform.h | 3 ++
> arch/powerpc/platforms/ps3/repository.c | 36 +++++++++++++++++++++++++++++++
> 2 files changed, 39 insertions(+), 0 deletions(-)
>
> diff --git a/arch/powerpc/platforms/ps3/platform.h b/arch/powerpc/platforms/ps3/platform.h
> index 9a196a8..d9b4ec0 100644
> --- a/arch/powerpc/platforms/ps3/platform.h
> +++ b/arch/powerpc/platforms/ps3/platform.h
> @@ -187,6 +187,9 @@ int ps3_repository_read_rm_size(unsigned int ppe_id, u64 *rm_size);
> int ps3_repository_read_region_total(u64 *region_total);
> int ps3_repository_read_mm_info(u64 *rm_base, u64 *rm_size,
> u64 *region_total);
> +int ps3_repository_read_highmem_base(u64 *highmem_base);
> +int ps3_repository_read_highmem_size(u64 *highmem_size);
> +int ps3_repository_read_highmem_info(u64 *highmem_base, u64 *highmem_size);
In the general case we could have multiple regions. If we
add a region arg here we can handle that if needed.
region_index would be {1..}. ps3_repository_read_highmem_info
could hold how many regions, so:
int ps3_repository_read_highmem_base(unsigned int region_index, u64 *highmem_base);
int ps3_repository_read_highmem_size(unsigned int region_index, u64 *highmem_size);
int ps3_repository_read_highmem_region(unsigned int region_index, u64 *highmem_base, u64 *highmem_size);
>
> /* repository pme info */
>
> diff --git a/arch/powerpc/platforms/ps3/repository.c b/arch/powerpc/platforms/ps3/repository.c
> index 5e304c2..9908d61 100644
> --- a/arch/powerpc/platforms/ps3/repository.c
> +++ b/arch/powerpc/platforms/ps3/repository.c
> @@ -778,6 +778,42 @@ int ps3_repository_read_mm_info(u64 *rm_base, u64 *rm_size, u64 *region_total)
> : ps3_repository_read_region_total(region_total);
> }
>
> +int ps3_repository_read_highmem_base(u64 *highmem_base)
> +{
> + return read_node(PS3_LPAR_ID_CURRENT,
> + make_first_field("bi", 0),
> + make_field("highmem", 0),
> + make_field("base", 0),
> + 0,
> + highmem_base, NULL);
> +}
I think something like this seems better:
int ps3_repository_read_highmem_base(unsigned int region_index, u64 *highmem_base)
{
return read_node(PS3_LPAR_ID_CURRENT,
make_first_field("highmem", 0),
make_field("region", region_index),
make_field("base", 0),
0,
highmem_base, NULL);
}
> +
> +int ps3_repository_read_highmem_size(u64 *highmem_size)
> +{
> + return read_node(PS3_LPAR_ID_CURRENT,
> + make_first_field("bi", 0),
> + make_field("highmem", 0),
> + make_field("size", 0),
> + 0,
> + highmem_size, NULL);
> +}
> +
> +/**
> + * ps3_repository_read_highmem_info - Read high memory info
> + * @highmem_base: High memory base address.
> + * @highmem_size: High mode memory size.
> + */
> +
> +int ps3_repository_read_highmem_info(u64 *highmem_base, u64 *highmem_size)
> +{
> + int result;
> +
> + *highmem_base = 0;
> + result = ps3_repository_read_highmem_base(highmem_base);
> + return result ? result
> + : ps3_repository_read_highmem_size(highmem_size);
ps3_repository_read_highmem_base(1, highmem_base);
...
> +}
> +
> /**
> * ps3_repository_read_num_spu_reserved - Number of physical spus reserved.
> * @num_spu: Number of physical spus.
-Geoff
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