[PATCH 3/5] powerpc/mpc5121: shared DIU framebuffer support

Scott Wood scottwood at freescale.com
Sat May 1 06:40:12 EST 2010


Timur Tabi wrote:
> On Fri, Apr 30, 2010 at 11:22 AM, Scott Wood <scottwood at freescale.com> wrote:
> 
>>> That's what I meant.  Actually, I think it's ULL.  Regardless, I think
>>> the compiler will see the  "1000000000 ... * 1000" and just combine
>>> them together.  You're not actually outsmarting the compiler.
>> The compiler will do no such thing.  That's a valid transformation when
>> doing pure math, but not when working with integers.
> 
> I ran some tests, and it appears you're right.  I doesn't make a lot
> of sense to me, but whatever.
> 
> However, "(1000000000 / pixclock) * 1000" produces a result that's
> less accurate than "1000000000000ULL / pixclock".

Precisely, that's what makes it a distinct computation -- as far as the 
compiler knows, it could be intentional.  Plus, turning it into 64-bit 
math would invoke a library call for 64-bit division, which wouldn't be 
much of an optimization anyway.

The question is whether the loss of accuracy matters in this case.

>>>     err = -1;
>>>
>>> because he wanted it to be the largest possible integer.
>> -1 is not the largest possible integer.  LONG_MAX, perhaps?
> 
> What, you don't like implicit casting of -1 to an unsigned? :-)

I like it even less when the variable is signed and it's still supposed 
to be larger than positive numbers. :-)

-Scott



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