[PATCH v5 08/10] wii: add mem2 dma mapping ops
Albert Herranz
albert_herranz at yahoo.es
Sat Mar 20 11:58:05 EST 2010
Konrad Rzeszutek Wilk wrote:
>> +/*
>> + * The mem2_dma "device".
>> + *
>> + * This device "owns" a pool of coherent MEM2 memory that can be shared among
>> + * several devices requiring MEM2 DMA buffers, instead of dedicating specific
>> + * pools for each device.
>> + *
>> + * A device can use the shared coherent MEM2 memory pool by calling
>> + * wii_set_mem2_dma_constraints().
>> + *
>> + */
>> +
>> +struct mem2_dma {
>> + struct platform_device *pdev;
>> +
>
> The space there isn't neccessary.
>
Yes. Having it or not is just a matter of formatting style taste.
>> + dma_addr_t dma_base;
>
> I think you need only one of them. You don't seem to use 'base'
>> + void *base;
>> + size_t size;
>> +};
>
I can even get rid of the whole struct mem2_dma and just use a struct platform_device now that there's no mem2_dma_exit() function.
I'll do that on the next iteration.
Thanks for your comments.
Cheers,
Albert
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