[PATCH 2/8] bitmap: Introduce bitmap_set, bitmap_clear, bitmap_find_next_zero_area
Akinobu Mita
akinobu.mita at gmail.com
Tue Oct 13 13:18:18 EST 2009
On Fri, Oct 09, 2009 at 04:41:00PM -0700, Andrew Morton wrote:
> On Fri, 9 Oct 2009 17:29:15 +0900
> Akinobu Mita <akinobu.mita at gmail.com> wrote:
>
> > This introduces new bitmap functions:
> >
> > bitmap_set: Set specified bit area
> > bitmap_clear: Clear specified bit area
> > bitmap_find_next_zero_area: Find free bit area
> >
> > These are stolen from iommu helper.
> >
> > I changed the return value of bitmap_find_next_zero_area if there is
> > no zero area.
> >
> > find_next_zero_area in iommu helper: returns -1
> > bitmap_find_next_zero_area: return >= bitmap size
>
> I'll plan to merge this patch into 2.6.32 so we can trickle all the
> other patches into subsystems in an orderly fashion.
Sounds good.
> > +void bitmap_set(unsigned long *map, int i, int len)
> > +{
> > + int end = i + len;
> > +
> > + while (i < end) {
> > + __set_bit(i, map);
> > + i++;
> > + }
> > +}
>
> This is really inefficient, isn't it? It's a pretty trivial matter to
> romp through memory 32 or 64 bits at a time.
OK. I'll do
> > +unsigned long bitmap_find_next_zero_area(unsigned long *map,
> > + unsigned long size,
> > + unsigned long start,
> > + unsigned int nr,
> > + unsigned long align_mask)
> > +{
> > + unsigned long index, end, i;
> > +again:
> > + index = find_next_zero_bit(map, size, start);
> > +
> > + /* Align allocation */
> > + index = (index + align_mask) & ~align_mask;
> > +
> > + end = index + nr;
> > + if (end >= size)
> > + return end;
> > + i = find_next_bit(map, end, index);
> > + if (i < end) {
> > + start = i + 1;
> > + goto again;
> > + }
> > + return index;
> > +}
> > +EXPORT_SYMBOL(bitmap_find_next_zero_area);
>
> This needs documentation, please. It appears that `size' is the size
> of the bitmap and `nr' is the number of zeroed bits we're looking for,
> but an inattentive programmer could get those reversed.
>
> Also the semantics of `align_mask' could benefit from spelling out. Is
> the alignment with respect to memory boundaries or with respect to
> `map' or with respect to map+start or what?
OK. I will document it.
And I plan to change bitmap_find_next_zero_area() to take the alignment
instead of an align_mask as Roland said.
> And why does align_mask exist at all? I was a bit surprised to see it
> there. In which scenarios will it be non-zero?
Because the users of iommu-helper and mlx4 need the alignment requirement
for the zero area.
arch/powerpc/kernel/iommu.c
arch/x86/kernel/amd_iommu.c
arch/x86/kernel/pci-gart_64.c
drivers/net/mlx4/alloc.c
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