[RFC PATCH 04/19] powerpc: wii: device tree
Segher Boessenkool
segher at kernel.crashing.org
Fri Nov 27 11:16:09 EST 2009
>> Yup. The idea is to map the first 16MB of MEM1 with a BAT.
>> Mapping the whole 24MB with BATs may not be possible because we
>> want the framebuffer
>> in MEM1 for performance reasons.
>
> How big is the fb ?
A bit more than a megabyte, something like that.
> We have plenty of BATs on these things... so one 16M
> for the low mem and one 64M for the "high" mem, that leaves something
> like 6 to manage as much as possible up to the fb :-)
The CXe in the gamecube has only four BATs though.
In all code I have done for the XFB, I map it like any other RAM and
dcbst it after writing to it. Maybe that is slower though, WIMG=0100
might be better. Dunno.
Segher
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