[RFC PATCH 09/19] powerpc: gamecube/wii: udbg support for usbgecko
Segher Boessenkool
segher at kernel.crashing.org
Wed Nov 25 08:19:16 EST 2009
>>> + If you say yes to this option, support will be included
>>> for the
>>> + USB Gecko adapter as an udbg console.
>>> + The USB Gecko is a EXI to USB Serial converter that can be
>>> plugged
>>> + into a memcard slot in the Nintendo GameCube/Wii.
>>
>> Not "a" memcard slot, only the first one, you have it hardcoded.
>>
>
> No. It's not hardcoded in the code. It's specified in the device
> tree source.
> The hardcoded one is just the early udbg, not the "normal" udbg.
Ah I misread the code then.
>> Surely there is something called something like
>> of_node_is_compatible()
>> you can use here? You already have the node pointer, there is no
>> need
>> to look at all other nodes.
>>
>
> I see the point.
> I didn't find of_node_is_compatible() but I'll look what's
> available here.
int of_device_is_compatible(const struct device_node *device,
const char *compat)
Segher
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