[RFC PATCH v2 09/11] powerpc: gamecube/wii: flipper interrupt controller support
Segher Boessenkool
segher at kernel.crashing.org
Wed Dec 2 05:35:59 EST 2009
> Add support for the interrupt controller included in the "Flipper"
> chipset of the Nintendo GameCube video game console.
> The same interrupt controller is also present in the "Hollywood"
> chipset
> of the Nintendo Wii.
>
> Signed-off-by: Albert Herranz <albert_herranz at yahoo.es>
Acked-by: Segher Boessenkool <segher at kernel.crashing.org>
> ---
> v1 -> v2
> - Build always Flipper interrupt controller when GAMECUBE_COMMON and
> get rid of FLIPPER_PIC option. Suggestion by Grant Likely.
> - Use NO_IRQ instead of -1. Suggestion by Benjamin Herrenschmidt.
> - Write 0xffffffff instead of ~0 to clear interrupts.
> Suggestion by Segher Boessenkool.
> - Use __fls instead of open coded asm. Suggestion by Segher
> Boessenkool.
> - Use a write instead of a read/modify/write to ack interrupts.
> Suggestion by Segher Boessenkool and Benjamin Herrenschmidt.
> - Use name instead of typename for struct irq_chip.
> - Adapt to updated device tree.
>
> arch/powerpc/platforms/embedded6xx/Makefile | 1 +
> arch/powerpc/platforms/embedded6xx/flipper-pic.c | 263 +++++++++++
> +++++++++++
> arch/powerpc/platforms/embedded6xx/flipper-pic.h | 25 ++
> 3 files changed, 289 insertions(+), 0 deletions(-)
> create mode 100644 arch/powerpc/platforms/embedded6xx/flipper-pic.c
> create mode 100644 arch/powerpc/platforms/embedded6xx/flipper-pic.h
>
> diff --git a/arch/powerpc/platforms/embedded6xx/Makefile b/arch/
> powerpc/platforms/embedded6xx/Makefile
> index 0ab7492..b80f47c 100644
> --- a/arch/powerpc/platforms/embedded6xx/Makefile
> +++ b/arch/powerpc/platforms/embedded6xx/Makefile
> @@ -8,3 +8,4 @@ obj-$(CONFIG_PPC_HOLLY) += holly.o
> obj-$(CONFIG_PPC_PRPMC2800) += prpmc2800.o
> obj-$(CONFIG_PPC_C2K) += c2k.o
> obj-$(CONFIG_USBGECKO_UDBG) += usbgecko_udbg.o
> +obj-$(CONFIG_GAMECUBE_COMMON) += flipper-pic.o
> diff --git a/arch/powerpc/platforms/embedded6xx/flipper-pic.c b/
> arch/powerpc/platforms/embedded6xx/flipper-pic.c
> new file mode 100644
> index 0000000..d596328
> --- /dev/null
> +++ b/arch/powerpc/platforms/embedded6xx/flipper-pic.c
> @@ -0,0 +1,263 @@
> +/*
> + * arch/powerpc/platforms/embedded6xx/flipper-pic.c
> + *
> + * Nintendo GameCube/Wii "Flipper" interrupt controller support.
> + * Copyright (C) 2004-2009 The GameCube Linux Team
> + * Copyright (C) 2007,2008,2009 Albert Herranz
> + *
> + * This program is free software; you can redistribute it and/or
> + * modify it under the terms of the GNU General Public License
> + * as published by the Free Software Foundation; either version 2
> + * of the License, or (at your option) any later version.
> + *
> + */
> +#define DRV_MODULE_NAME "flipper-pic"
> +#define pr_fmt(fmt) DRV_MODULE_NAME ": " fmt
> +
> +#include <linux/kernel.h>
> +#include <linux/init.h>
> +#include <linux/irq.h>
> +#include <linux/of.h>
> +#include <asm/io.h>
> +
> +#include "flipper-pic.h"
> +
> +#define FLIPPER_NR_IRQS 32
> +
> +/*
> + * Each interrupt has a corresponding bit in both
> + * the Interrupt Cause (ICR) and Interrupt Mask (IMR) registers.
> + *
> + * Enabling/disabling an interrupt line involves setting/clearing
> + * the corresponding bit in IMR.
> + * Except for the RSW interrupt, all interrupts get deasserted
> automatically
> + * when the source deasserts the interrupt.
> + */
> +#define FLIPPER_ICR 0x00
> +#define FLIPPER_ICR_RSS (1<<16) /* reset switch state */
> +
> +#define FLIPPER_IMR 0x04
> +
> +#define FLIPPER_RESET 0x24
> +
> +
> +/*
> + * IRQ chip hooks.
> + *
> + */
> +
> +static void flipper_pic_mask_and_ack(unsigned int virq)
> +{
> + int irq = virq_to_hw(virq);
> + void __iomem *io_base = get_irq_chip_data(virq);
> + u32 mask = 1 << irq;
> +
> + clrbits32(io_base + FLIPPER_IMR, mask);
> + /* this is at least needed for RSW */
> + out_be32(io_base + FLIPPER_ICR, mask);
> +}
> +
> +static void flipper_pic_ack(unsigned int virq)
> +{
> + int irq = virq_to_hw(virq);
> + void __iomem *io_base = get_irq_chip_data(virq);
> +
> + /* this is at least needed for RSW */
> + out_be32(io_base + FLIPPER_ICR, 1 << irq);
> +}
> +
> +static void flipper_pic_mask(unsigned int virq)
> +{
> + int irq = virq_to_hw(virq);
> + void __iomem *io_base = get_irq_chip_data(virq);
> +
> + clrbits32(io_base + FLIPPER_IMR, 1 << irq);
> +}
> +
> +static void flipper_pic_unmask(unsigned int virq)
> +{
> + int irq = virq_to_hw(virq);
> + void __iomem *io_base = get_irq_chip_data(virq);
> +
> + setbits32(io_base + FLIPPER_IMR, 1 << irq);
> +}
> +
> +
> +static struct irq_chip flipper_pic = {
> + .name = "flipper-pic",
> + .ack = flipper_pic_ack,
> + .mask_ack = flipper_pic_mask_and_ack,
> + .mask = flipper_pic_mask,
> + .unmask = flipper_pic_unmask,
> +};
> +
> +/*
> + * IRQ host hooks.
> + *
> + */
> +
> +static struct irq_host *flipper_irq_host;
> +
> +static int flipper_pic_map(struct irq_host *h, unsigned int virq,
> + irq_hw_number_t hwirq)
> +{
> + set_irq_chip_data(virq, h->host_data);
> + get_irq_desc(virq)->status |= IRQ_LEVEL;
> + set_irq_chip_and_handler(virq, &flipper_pic, handle_level_irq);
> + return 0;
> +}
> +
> +static void flipper_pic_unmap(struct irq_host *h, unsigned int irq)
> +{
> + set_irq_chip_data(irq, NULL);
> + set_irq_chip(irq, NULL);
> +}
> +
> +static int flipper_pic_match(struct irq_host *h, struct
> device_node *np)
> +{
> + return 1;
> +}
> +
> +
> +static struct irq_host_ops flipper_irq_host_ops = {
> + .map = flipper_pic_map,
> + .unmap = flipper_pic_unmap,
> + .match = flipper_pic_match,
> +};
> +
> +/*
> + * Platform hooks.
> + *
> + */
> +
> +static void __flipper_quiesce(void __iomem *io_base)
> +{
> + /* mask and ack all IRQs */
> + out_be32(io_base + FLIPPER_IMR, 0x00000000);
> + out_be32(io_base + FLIPPER_ICR, 0xffffffff);
> +}
> +
> +struct irq_host * __init flipper_pic_init(struct device_node *np)
> +{
> + struct device_node *pi;
> + struct irq_host *irq_host = NULL;
> + struct resource res;
> + void __iomem *io_base;
> + int retval;
> +
> + pi = of_get_parent(np);
> + if (!pi) {
> + pr_err("no parent found\n");
> + goto out;
> + }
> + if (!of_device_is_compatible(pi, "nintendo,flipper-pi")) {
> + pr_err("unexpected parent compatible\n");
> + goto out;
> + }
> +
> + retval = of_address_to_resource(pi, 0, &res);
> + if (retval) {
> + pr_err("no io memory range found\n");
> + goto out;
> + }
> + io_base = ioremap(res.start, resource_size(&res));
> +
> + pr_info("controller at 0x%08x mapped to 0x%p\n", res.start,
> io_base);
> +
> + __flipper_quiesce(io_base);
> +
> + irq_host = irq_alloc_host(np, IRQ_HOST_MAP_LINEAR, FLIPPER_NR_IRQS,
> + &flipper_irq_host_ops, -1);
> + if (!irq_host) {
> + pr_err("failed to allocate irq_host\n");
> + return NULL;
> + }
> +
> + irq_host->host_data = io_base;
> +
> +out:
> + return irq_host;
> +}
> +
> +unsigned int flipper_pic_get_irq(void)
> +{
> + void __iomem *io_base = flipper_irq_host->host_data;
> + int irq;
> + u32 irq_status;
> +
> + irq_status = in_be32(io_base + FLIPPER_ICR) &
> + in_be32(io_base + FLIPPER_IMR);
> + if (irq_status == 0)
> + return NO_IRQ; /* no more IRQs pending */
> +
> + irq = __ffs(irq_status);
> + return irq_linear_revmap(flipper_irq_host, irq);
> +}
> +
> +/*
> + * Probe function.
> + *
> + */
> +
> +void __init flipper_pic_probe(void)
> +{
> + struct device_node *np;
> +
> + np = of_find_compatible_node(NULL, NULL, "nintendo,flipper-pic");
> + BUG_ON(!np);
> +
> + flipper_irq_host = flipper_pic_init(np);
> + BUG_ON(!flipper_irq_host);
> +
> + irq_set_default_host(flipper_irq_host);
> +
> + of_node_put(np);
> +}
> +
> +/*
> + * Misc functions related to the flipper chipset.
> + *
> + */
> +
> +/**
> + * flipper_quiesce() - quiesce flipper irq controller
> + *
> + * Mask and ack all interrupt sources.
> + *
> + */
> +void flipper_quiesce(void)
> +{
> + void __iomem *io_base = flipper_irq_host->host_data;
> +
> + __flipper_quiesce(io_base);
> +}
> +
> +/*
> + * Resets the platform.
> + */
> +void flipper_platform_reset(void)
> +{
> + void __iomem *io_base;
> +
> + if (flipper_irq_host && flipper_irq_host->host_data) {
> + io_base = flipper_irq_host->host_data;
> + out_8(io_base + FLIPPER_RESET, 0x00);
> + }
> +}
> +
> +/*
> + * Returns non-zero if the reset button is pressed.
> + */
> +int flipper_is_reset_button_pressed(void)
> +{
> + void __iomem *io_base;
> + u32 icr;
> +
> + if (flipper_irq_host && flipper_irq_host->host_data) {
> + io_base = flipper_irq_host->host_data;
> + icr = in_be32(io_base + FLIPPER_ICR);
> + return !(icr & FLIPPER_ICR_RSS);
> + }
> + return 0;
> +}
> +
> diff --git a/arch/powerpc/platforms/embedded6xx/flipper-pic.h b/
> arch/powerpc/platforms/embedded6xx/flipper-pic.h
> new file mode 100644
> index 0000000..e339186
> --- /dev/null
> +++ b/arch/powerpc/platforms/embedded6xx/flipper-pic.h
> @@ -0,0 +1,25 @@
> +/*
> + * arch/powerpc/platforms/embedded6xx/flipper-pic.h
> + *
> + * Nintendo GameCube/Wii "Flipper" interrupt controller support.
> + * Copyright (C) 2004-2009 The GameCube Linux Team
> + * Copyright (C) 2007,2008,2009 Albert Herranz
> + *
> + * This program is free software; you can redistribute it and/or
> + * modify it under the terms of the GNU General Public License
> + * as published by the Free Software Foundation; either version 2
> + * of the License, or (at your option) any later version.
> + *
> + */
> +
> +#ifndef __FLIPPER_PIC_H
> +#define __FLIPPER_PIC_H
> +
> +unsigned int flipper_pic_get_irq(void);
> +void __init flipper_pic_probe(void);
> +
> +void flipper_quiesce(void);
> +void flipper_platform_reset(void);
> +int flipper_is_reset_button_pressed(void);
> +
> +#endif
> --
> 1.6.3.3
>
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