[RFC PATCH v2 03/11] powerpc: gamecube: bootwrapper bits

Segher Boessenkool segher at kernel.crashing.org
Wed Dec 2 05:31:08 EST 2009


> Add support for the Nintendo GameCube video game console to the  
> powerpc
> bootwrapper.
>
> dtbImage.gamecube is a wrapped image that contains a flat device tree,
> an entry point compatible with SDload, and an optional initrd.
>
> Signed-off-by: Albert Herranz <albert_herranz at yahoo.es>
Acked-by: Segher Boessenkool <segher at kernel.crashing.org>

> ---
> v1 -> v2
> - Use a separate asm file for the entry point code.
>   Suggestion by Segher Boessenkool and Benjamin Herrenschmidt.
> - Do not make assumptions about the state of the cache and MMU on
>   entry, eliminating dependencies on a particular bootloader.
>   Suggestion by Segher Boessenkool.
> - Use consistently the same (easier to read) form of bcl to load the
>   next instruction address in LR. Suggestion by Segher Boessenkool.
> - Identity map I/O memory too to avoid confusions.
>   Suggestion by Segher Boessenkool.
> - Probe dinamically for usbgecko. Suggestion by Segher Boessenkool.
>
>  arch/powerpc/boot/Makefile        |    4 +-
>  arch/powerpc/boot/gamecube-head.S |  111 ++++++++++++++++++++++++++ 
> +++++++++++
>  arch/powerpc/boot/gamecube.c      |   35 ++++++++++++
>  arch/powerpc/boot/wrapper         |    4 +
>  4 files changed, 153 insertions(+), 1 deletions(-)
>  create mode 100644 arch/powerpc/boot/gamecube-head.S
>  create mode 100644 arch/powerpc/boot/gamecube.c
>
> diff --git a/arch/powerpc/boot/Makefile b/arch/powerpc/boot/Makefile
> index 44bce21..3e70aab 100644
> --- a/arch/powerpc/boot/Makefile
> +++ b/arch/powerpc/boot/Makefile
> @@ -76,7 +76,8 @@ src-plat := of.c cuboot-52xx.c cuboot-824x.c  
> cuboot-83xx.c cuboot-85xx.c holly.c
>  		cuboot-katmai.c cuboot-rainier.c redboot-8xx.c ep8248e.c \
>  		cuboot-warp.c cuboot-85xx-cpm2.c cuboot-yosemite.c simpleboot.c \
>  		virtex405-head.S virtex.c redboot-83xx.c cuboot-sam440ep.c \
> -		cuboot-acadia.c cuboot-amigaone.c cuboot-kilauea.c
> +		cuboot-acadia.c cuboot-amigaone.c cuboot-kilauea.c \
> +		gamecube-head.S gamecube.c
>  src-boot := $(src-wlib) $(src-plat) empty.c
>
>  src-boot := $(addprefix $(obj)/, $(src-boot))
> @@ -254,6 +255,7 @@ image-$(CONFIG_KSI8560)			+= cuImage.ksi8560
>  image-$(CONFIG_STORCENTER)		+= cuImage.storcenter
>  image-$(CONFIG_MPC7448HPC2)		+= cuImage.mpc7448hpc2
>  image-$(CONFIG_PPC_C2K)			+= cuImage.c2k
> +image-$(CONFIG_GAMECUBE)		+= dtbImage.gamecube
>
>  # Board port in arch/powerpc/platform/amigaone/Kconfig
>  image-$(CONFIG_AMIGAONE)		+= cuImage.amigaone
> diff --git a/arch/powerpc/boot/gamecube-head.S b/arch/powerpc/boot/ 
> gamecube-head.S
> new file mode 100644
> index 0000000..65a9b2a
> --- /dev/null
> +++ b/arch/powerpc/boot/gamecube-head.S
> @@ -0,0 +1,111 @@
> +/*
> + * arch/powerpc/boot/gamecube-head.S
> + *
> + * Nintendo GameCube bootwrapper entry.
> + * Copyright (C) 2004-2009 The GameCube Linux Team
> + * Copyright (C) 2008,2009 Albert Herranz
> + *
> + * This program is free software; you can redistribute it and/or
> + * modify it under the terms of the GNU General Public License
> + * as published by the Free Software Foundation; either version 2
> + * of the License, or (at your option) any later version.
> + *
> + */
> +
> +#include "ppc_asm.h"
> +
> +/*
> + * The entry code does no assumptions regarding:
> + * - if the data and instruction caches are enabled or not
> + * - if the MMU is enabled or not
> + *
> + * We enable the caches if not already enabled, enable the MMU  
> with an
> + * identity mapping scheme and jump to the start code.
> + */
> +
> +	.text
> +
> +	.globl _zimage_start
> +_zimage_start:
> +
> +	/* turn the MMU off */
> +	mfmsr	9
> +	rlwinm	9, 9, 0, ~((1<<4)|(1<<5)) /* MSR_DR|MSR_IR */
> +	bcl	20, 31, 1f
> +1:
> +	mflr	8
> +	clrlwi	8, 8, 3		/* convert to a real address */
> +	addi	8, 8, _mmu_off - 1b
> +	mtsrr0	8
> +	mtsrr1	9
> +	rfi
> +_mmu_off:
> +	/* MMU disabled */
> +
> +	/* setup BATs */
> +	isync
> +	li      8, 0
> +	mtspr	0x210, 8	/* IBAT0U */
> +	mtspr	0x212, 8	/* IBAT1U */
> +	mtspr	0x214, 8	/* IBAT2U */
> +	mtspr	0x216, 8	/* IBAT3U */
> +	mtspr	0x218, 8	/* DBAT0U */
> +	mtspr	0x21a, 8	/* DBAT1U */
> +	mtspr	0x21c, 8	/* DBAT2U */
> +	mtspr	0x21e, 8	/* DBAT3U */
> +
> +	li	8, 0x01ff	/* first 16MiB */
> +	li	9, 0x0002	/* rw */
> +	mtspr	0x211, 9	/* IBAT0L */
> +	mtspr	0x210, 8	/* IBAT0U */
> +	mtspr	0x219, 9	/* DBAT0L */
> +	mtspr	0x218, 8	/* DBAT0U */
> +
> +	lis	8, 0x0c00	/* I/O mem */
> +	ori	8, 8, 0x3ff	/* 32MiB */
> +	lis	9, 0x0c00
> +	ori	9, 9, 0x002a	/* uncached, guarded, rw */
> +	mtspr	0x21b, 9	/* DBAT1L */
> +	mtspr	0x21a, 8	/* DBAT1U */
> +
> +	lis	8, 0x0100	/* next 8MiB */
> +	ori	8, 8, 0x00ff	/* 8MiB */
> +	lis	9, 0x0100
> +	ori	9, 9, 0x0002	/* rw */
> +	mtspr	0x215, 9	/* IBAT2L */
> +	mtspr	0x214, 8	/* IBAT2U */
> +	mtspr	0x21d, 9	/* DBAT2L */
> +	mtspr	0x21c, 8	/* DBAT2U */
> +
> +	/* enable and invalidate the caches if not already enabled */
> +	mfspr	8, 0x3f0	/* HID0 */
> +	andi.	0, 8, (1<<15)		/* HID0_ICE */
> +	bne	1f
> +	ori	8, 8, (1<<15)|(1<<11)	/* HID0_ICE|HID0_ICFI*/
> +1:
> +	andi.	0, 8, (1<<14)		/* HID0_DCE */
> +	bne	1f
> +	ori	8, 8, (1<<14)|(1<<10)	/* HID0_DCE|HID0_DCFI*/
> +1:
> +	mtspr	0x3f0, 8	/* HID0 */
> +	isync
> +
> +	/* initialize arguments */
> +	li	3, 0
> +	li	4, 0
> +	li	5, 0
> +
> +	/* turn the MMU on */
> +	bcl	20, 31, 1f
> +1:
> +	mflr	8
> +	addi	8, 8, _mmu_on - 1b
> +	mfmsr	9
> +	ori	9, 9, (1<<4)|(1<<5) /* MSR_DR|MSR_IR */
> +	mtsrr0	8
> +	mtsrr1	9
> +	sync
> +	rfi
> +_mmu_on:
> +	b _zimage_start_lib
> +
> diff --git a/arch/powerpc/boot/gamecube.c b/arch/powerpc/boot/ 
> gamecube.c
> new file mode 100644
> index 0000000..28ae705
> --- /dev/null
> +++ b/arch/powerpc/boot/gamecube.c
> @@ -0,0 +1,35 @@
> +/*
> + * arch/powerpc/boot/gamecube.c
> + *
> + * Nintendo GameCube bootwrapper support
> + * Copyright (C) 2004-2009 The GameCube Linux Team
> + * Copyright (C) 2008,2009 Albert Herranz
> + *
> + * This program is free software; you can redistribute it and/or
> + * modify it under the terms of the GNU General Public License
> + * as published by the Free Software Foundation; either version 2
> + * of the License, or (at your option) any later version.
> + *
> + */
> +
> +#include <stddef.h>
> +#include "stdio.h"
> +#include "types.h"
> +#include "io.h"
> +#include "ops.h"
> +
> +#include "ugecon.h"
> +
> +BSS_STACK(8192);
> +
> +void platform_init(unsigned long r3, unsigned long r4, unsigned  
> long r5)
> +{
> +	u32 heapsize = 16*1024*1024 - (u32)_end;
> +
> +	simple_alloc_init(_end, heapsize, 32, 64);
> +	fdt_init(_dtb_start);
> +
> +	if (ug_probe())
> +		console_ops.write = ug_console_write;
> +}
> +
> diff --git a/arch/powerpc/boot/wrapper b/arch/powerpc/boot/wrapper
> index ac9e9a5..5b9206f 100755
> --- a/arch/powerpc/boot/wrapper
> +++ b/arch/powerpc/boot/wrapper
> @@ -230,6 +230,10 @@ xpedite52*)
>      link_address='0x1400000'
>      platformo=$object/cuboot-85xx.o
>      ;;
> +gamecube)
> +    link_address='0x600000'
> +    platformo="$object/$platform-head.o $object/$platform.o"
> +    ;;
>  esac
>
>  vmz="$tmpdir/`basename \"$kernel\"`.$ext"
> -- 
> 1.6.3.3
>
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