[PATCH 5/5] [PPC] provide walk_memory_resource() for ppc
Geoff Levand
geoffrey.levand at am.sony.com
Tue May 13 10:17:02 EST 2008
Hi,
I've had some trouble with this change.
Badari Pulavarty wrote:
> Provide walk_memory_resource() for ppc64. PPC maintains
> logic memory region mapping in lmb.memory structures. Walk
> through these structures and do the callbacks for the
> contiguous chunks.
...
> --- linux-2.6.25-rc3.orig/arch/powerpc/mm/mem.c 2008-03-05 10:14:28.000000000 -0800
> +++ linux-2.6.25-rc3/arch/powerpc/mm/mem.c 2008-03-05 10:32:16.000000000 -0800
> @@ -148,19 +148,35 @@ out:
>
> /*
> * walk_memory_resource() needs to make sure there is no holes in a given
> - * memory range. On PPC64, since this range comes from /sysfs, the range
> - * is guaranteed to be valid, non-overlapping and can not contain any
> - * holes. By the time we get here (memory add or remove), /proc/device-tree
> - * is updated and correct. Only reason we need to check against device-tree
> - * would be if we allow user-land to specify a memory range through a
> - * system call/ioctl etc. instead of doing offline/online through /sysfs.
> + * memory range. PPC64 does not maintain the memory layout in /proc/iomem.
> + * Instead it maintains it in lmb.memory structures. Walk through the
> + * memory regions, find holes and callback for contiguous regions.
> */
> int
> walk_memory_resource(unsigned long start_pfn, unsigned long nr_pages, void *arg,
> int (*func)(unsigned long, unsigned long, void *))
> {
> - return (*func)(start_pfn, nr_pages, arg);
> + struct lmb_property res;
> + unsigned long pfn, len;
> + u64 end;
> + int ret = -1;
> +
> + res.base = (u64) start_pfn << PAGE_SHIFT;
> + res.size = (u64) nr_pages << PAGE_SHIFT;
> +
> + end = res.base + res.size - 1;
> + while ((res.base < end) && (lmb_find(&res) >= 0)) {
^^^^^^^^^^^^^^
In the PS3 platform code (arch/pwerpc/platfroms/ps3/mm.c) the hotplug
memory is added like this:
...
result = add_memory(0, start_addr, map.r1.size);
...
result = online_pages(start_pfn, nr_pages);
...
In its work, online_pages() eventually calls walk_memory_resource(),
which has been changed as above to do a test on lmb_find(). I found
that this lmb_find() test always fails for PS3 since add_memory()
does not call lmb_add().
Is it the responsibility of the platform code to call lmb_add(), or
should that be done by add_memory()?
-Geoff
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