[patch] PS3: Fix unlikely typo in ps3_get_irq
Geoff Levand
geoffrey.levand at am.sony.com
Fri Feb 29 08:05:39 EST 2008
From: Roel Kluin <12o3l at tiscali.nl>
Fix a typo bug 'unlikely(x) == y' and add an unlikely() call to
an unlikely code path in the PS3 interrupt routine ps3_get_irq().
Signed-off-by: Roel Kluin <12o3l at tiscali.nl>
Signed-off-by: Geoff Levand <geoffrey.levand at am.sony.com>
---
Hi Paul,
Please apply for 2.6.25.
-Geoff
arch/powerpc/platforms/ps3/interrupt.c | 2 +-
1 file changed, 1 insertion(+), 1 deletion(-)
--- a/arch/powerpc/platforms/ps3/interrupt.c
+++ b/arch/powerpc/platforms/ps3/interrupt.c
@@ -709,7 +709,7 @@ static unsigned int ps3_get_irq(void)
asm volatile("cntlzd %0,%1" : "=r" (plug) : "r" (x));
plug &= 0x3f;
- if (unlikely(plug) == NO_IRQ) {
+ if (unlikely(plug == NO_IRQ)) {
pr_debug("%s:%d: no plug found: thread_id %lu\n", __func__,
__LINE__, pd->thread_id);
dump_bmp(&per_cpu(ps3_private, 0));
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