[patch 6/6] PS3: Add os-area database routines
Geert Uytterhoeven
Geert.Uytterhoeven at sonycom.com
Mon Oct 8 18:27:21 EST 2007
On Sat, 6 Oct 2007 geoffrey.levand at am.sony.com wrote:
> --- a/arch/powerpc/platforms/ps3/os-area.c
> +++ b/arch/powerpc/platforms/ps3/os-area.c
> @@ -112,10 +114,91 @@ struct os_area_params {
> u8 _reserved_5[8];
> };
>
> +/**
> + * struct os_area_db - Shared flash memory database.
> + * @magic_num: Always '-db-' = 0x2d64622d.
^^^^^^^^^^
#define?
> @@ -242,6 +325,303 @@ static int __init verify_header(const st
> return 0;
> }
>
> +static int db_verify(const struct os_area_db *db)
> +{
> + if (db->magic_num != 0x2d64622dU) {
^^^^^^^^^^^
#define?
> +static void os_area_db_init(struct os_area_db *db)
> +{
> + /*
> + * item | start | size
> + * ----------+-------+-------
> + * header | 0 | 24
> + * index_64 | 24 | 64
> + * values_64 | 88 | 57*8 = 456
> + * index_32 | 544 | 64
> + * values_32 | 609 | 57*4 = 228
> + * index_16 | 836 | 64
> + * values_16 | 900 | 57*2 = 114
> + * end | 1014 | -
> + */
Lots of #defines and calculations?
> +
> + memset(db, 0, sizeof(struct os_area_db));
> +
> + db->magic_num = 0x2d64622dU;
^^^^^^^^^^^
#define?
> + db->version = 1;
> + db->index_64 = 24;
^^
> + db->count_64 = 57;
^^
> + db->index_32 = 544;
^^^
> + db->count_32 = 57;
^^
> + db->index_16 = 836;
^^^
> + db->count_16 = 57;
^^
#defines?
> +static void update_flash_db(void)
> +{
> + int result;
> + int file;
> + off_t offset;
> + ssize_t count;
> + static const unsigned int buf_len = 8 * OS_AREA_SEGMENT_SIZE;
> + const struct os_area_header *header;
> + struct os_area_db* db;
> +
> + /* Read in header and db from flash. */
> +
> + file = sys_open("/dev/ps3flash", O_RDWR, 0);
Ah, file operations from kernel space...
> @@ -264,6 +644,9 @@ static void os_area_queue_work_handler(s
> pr_debug("%s:%d of_find_node_by_path failed\n",
> __func__, __LINE__);
>
> +#if defined(CONFIG_PS3_FLASH) || defined(CONFIG_PS3_FLASH_MODULE)
> + update_flash_db();
> +#endif
Is this #ifdef needed? You don't reference ps3flash symbols directly, only by
opening /dev/ps3flash. If you always call update_flash_db(), you can print an
error message and the user will notice things haven't been written to flash.
With kind regards,
Geert Uytterhoeven
Software Architect
Sony Network and Software Technology Center Europe
The Corporate Village · Da Vincilaan 7-D1 · B-1935 Zaventem · Belgium
Phone: +32 (0)2 700 8453
Fax: +32 (0)2 700 8622
E-mail: Geert.Uytterhoeven at sonycom.com
Internet: http://www.sony-europe.com/
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