[PATCH] Sync PS3 framebuffer on panic.
David Woodhouse
dwmw2 at infradead.org
Fri Mar 30 08:46:27 EST 2007
There's not a lot of point in printing a nice message about the panic
unless we then ask the hypervisor to update the screen for us. It's a
hack, but in the absence of sensible devel units with a real console
(thanks, Sony!) it's the best we can do.
Signed-off-by: David Woodhouse <dwmw2 at infradead.org>
diff --git a/arch/powerpc/platforms/ps3/setup.c b/arch/powerpc/platforms/ps3/setup.c
index ac5df96..1ae9091 100644
--- a/arch/powerpc/platforms/ps3/setup.c
+++ b/arch/powerpc/platforms/ps3/setup.c
@@ -46,6 +46,8 @@
static void smp_send_stop(void) {}
#endif
+extern void ps3fb_sync(int);
+
int ps3_get_firmware_version(union ps3_firmware_version *v)
{
int result = lv1_get_version_info(&v->raw);
@@ -88,8 +90,20 @@ static void ps3_power_off(void)
static void ps3_panic(char *str)
{
+ static int panicked = 0;
+
DBG("%s:%d %s\n", __func__, __LINE__, str);
+#ifdef CONFIG_FB_PS3
+ /* It's almost certainly the only available console device outside
+ Sony, and we don't _see_ the events leading up to the panic
+ unless we ask the hypervisor to update it. So do so. Once. */
+ if (!panicked) {
+ panicked = 1;
+ ps3fb_sync(0);
+ }
+#endif
+
smp_send_stop();
printk("\n");
printk(" System does not reboot automatically.\n");
diff --git a/drivers/video/ps3fb.c b/drivers/video/ps3fb.c
index 81e43cd..f90a43e 100644
--- a/drivers/video/ps3fb.c
+++ b/drivers/video/ps3fb.c
@@ -381,7 +381,7 @@ static const struct fb_videomode *ps3fb_default_mode(void)
return &ps3fb_modedb[mode - 1];
}
-static int ps3fb_sync(u32 frame)
+int ps3fb_sync(u32 frame)
{
int i, status;
u32 xres, yres;
--
dwmw2
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