[patch 29/30] PS3: Device tree source.
Segher Boessenkool
segher at kernel.crashing.org
Wed Jun 13 14:52:20 EST 2007
Hi Geoff,
Not much that can be wrong in this tree, so I'll get really
pedantic, so you can have the best device tree ever ;-)
There is one real bug though.
> +/ {
> + model = "PS3 Game Console";
model = "sony,some-model-number" or similar
> + compatible = "PS3";
name = "sony,ps3"
> + /*
> + * Need to keep linux,platform for a while, not used by kernel.
> + */
Why that?
> + * Seems the only way currently to indicate a processor has multiple
> + * threads is with an ibm,ppc-interrupt-server#s entry.
Yes, a better way should be defined. Any suggestions?
> + CBE,PPE {
PowerPC,CBE at 0 or cpu at 0 -- the important thing is you need
the @0 unit address.
> + device_type = "cpu";
> + reg = <0>;
> + ibm,ppc-interrupt-server#s = <0 1>;
> + clock-frequency = <0>;
> + timebase-frequency = <0>;
> + i-cache-size = <8000>;
> + d-cache-size = <8000>;
I thought DL1 was 64kB, I might be wrong though?
Segher
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