[patch 12/30] PS3: System-bus uevent
Geoff Levand
geoffrey.levand at am.sony.com
Wed Jun 13 04:52:41 EST 2007
From: David Woodhouse <dwmw2 at infradead.org>
To allow userspace to automatically load modules, we need to hook up
uevent for ps3_system_bus devices. I've used the form 'ps3:%d' with the
ps3_match_id, since that's what we use for matching drivers.
Signed-off-by: David Woodhouse <dwmw2 at infradead.org>
Signed-off-by: Geoff Levand <geoffrey.levand at am.sony.com>
---
arch/powerpc/platforms/ps3/system-bus.c | 16 ++++++++++++++++
1 file changed, 16 insertions(+)
--- a/arch/powerpc/platforms/ps3/system-bus.c
+++ b/arch/powerpc/platforms/ps3/system-bus.c
@@ -437,9 +437,25 @@ static void ps3_system_bus_shutdown(stru
dev_dbg(&dev->core, " <- %s:%d\n", __func__, __LINE__);
}
+static int ps3_system_bus_uevent(struct device *_dev, char **envp,
+ int num_envp, char *buffer, int buffer_size)
+{
+ struct ps3_system_bus_device *dev = ps3_dev_to_system_bus_dev(_dev);
+ int i=0, length = 0;
+
+ if (add_uevent_var(envp, num_envp, &i, buffer, buffer_size,
+ &length, "MODALIAS=ps3:%d",
+ dev->match_id))
+ return -ENOMEM;
+
+ envp[i] = NULL;
+ return 0;
+}
+
struct bus_type ps3_system_bus_type = {
.name = "ps3_system_bus",
.match = ps3_system_bus_match,
+ .uevent = ps3_system_bus_uevent,
.probe = ps3_system_bus_probe,
.remove = ps3_system_bus_remove,
.shutdown = ps3_system_bus_shutdown,
--
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