[patch 03/30] PS3: Use __maybe_unused

Geoff Levand geoffrey.levand at am.sony.com
Wed Jun 13 04:43:14 EST 2007


Change the PS3 debug routines from using the GCC specific
'__attribute__ ((unused))' to the preprocessor macro
__maybe_unused.

Signed-off-by: Geoff Levand <geoffrey.levand at am.sony.com>
---
 arch/powerpc/platforms/ps3/interrupt.c |    4 ++--
 arch/powerpc/platforms/ps3/time.c      |    2 +-
 drivers/ps3/vuart.c                    |    4 ++--
 3 files changed, 5 insertions(+), 5 deletions(-)

--- a/arch/powerpc/platforms/ps3/interrupt.c
+++ b/arch/powerpc/platforms/ps3/interrupt.c
@@ -533,7 +533,7 @@ static void _dump_64_bmp(const char *hea
 		*p & 0xffff);
 }
 
-static void __attribute__ ((unused)) _dump_256_bmp(const char *header,
+static void __maybe_unused _dump_256_bmp(const char *header,
 	const u64 *p, unsigned cpu, const char* func, int line)
 {
 	pr_debug("%s:%d: %s %u {%016lx:%016lx:%016lx:%016lx}\n",
@@ -552,7 +552,7 @@ static void _dump_bmp(struct ps3_private
 }
 
 #define dump_mask(_x) _dump_mask(_x, __func__, __LINE__)
-static void __attribute__ ((unused)) _dump_mask(struct ps3_private* pd,
+static void __maybe_unused _dump_mask(struct ps3_private* pd,
 	const char* func, int line)
 {
 	unsigned long flags;
--- a/arch/powerpc/platforms/ps3/time.c
+++ b/arch/powerpc/platforms/ps3/time.c
@@ -39,7 +39,7 @@ static void _dump_tm(const struct rtc_ti
 }
 
 #define dump_time(_a) _dump_time(_a, __func__, __LINE__)
-static void __attribute__ ((unused)) _dump_time(int time, const char* func,
+static void __maybe_unused _dump_time(int time, const char* func,
 	int line)
 {
 	struct rtc_time tm;
--- a/drivers/ps3/vuart.c
+++ b/drivers/ps3/vuart.c
@@ -83,7 +83,7 @@ struct ports_bmp {
 } __attribute__ ((aligned (32)));
 
 #define dump_ports_bmp(_b) _dump_ports_bmp(_b, __func__, __LINE__)
-static void __attribute__ ((unused)) _dump_ports_bmp(
+static void __maybe_unused _dump_ports_bmp(
 	const struct ports_bmp* bmp, const char* func, int line)
 {
 	pr_debug("%s:%d: ports_bmp: %016lxh\n", func, line, bmp->status);
@@ -107,7 +107,7 @@ static int ps3_vuart_match_id_to_port(en
 }
 
 #define dump_port_params(_b) _dump_port_params(_b, __func__, __LINE__)
-static void __attribute__ ((unused)) _dump_port_params(unsigned int port_number,
+static void __maybe_unused _dump_port_params(unsigned int port_number,
 	const char* func, int line)
 {
 #if defined(DEBUG)

-- 






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