[patch 08/18] PS3: Kexec support
Geoff Levand
geoffrey.levand at am.sony.com
Thu Jun 7 07:55:00 EST 2007
Michael Ellerman wrote:
> On Tue, 2007-06-05 at 20:00 -0700, Geoff Levand wrote:
>> Fixup the core platform parts needed for kexec to work on the PS3.
>> - Setup ps3_hpte_clear correctly.
>> - Mask interrupts on irq removal.
>> - Release all hypervisor resources.
>
> The irq changes might be kexec related, but it's a mess to review. You
> seem to moving a bunch of code around in the patch as well.
Yes, I need to move the static chip_mask routines up so they would be
defined before the irq setup/destroy routines.
>> Signed-off-by: Geoff Levand <geoffrey.levand at am.sony.com>
>> ---
>> arch/powerpc/platforms/ps3/htab.c | 14 +-
>> arch/powerpc/platforms/ps3/interrupt.c | 199 ++++++++++++++++++++-------------
>> arch/powerpc/platforms/ps3/setup.c | 29 ++--
>> 3 files changed, 147 insertions(+), 95 deletions(-)
>>
>> --- a/arch/powerpc/platforms/ps3/htab.c
>> +++ b/arch/powerpc/platforms/ps3/htab.c
>> @@ -234,10 +234,18 @@ static void ps3_hpte_invalidate(unsigned
>>
>> static void ps3_hpte_clear(void)
>> {
>> - /* Make sure to clean up the frame buffer device first */
>> - ps3fb_cleanup();
>> + int result;
>>
>> - lv1_unmap_htab(htab_addr);
>> + DBG(" -> %s:%d\n", __func__, __LINE__);
>> +
>> + result = lv1_unmap_htab(htab_addr);
>> + BUG_ON(result);
>> +
>> + ps3_mm_shutdown();
>> +
>> + ps3_mm_vas_destroy();
>> +
>> + DBG(" <- %s:%d\n", __func__, __LINE__);
>> }
>
> Do you really want to be calling DBG() here? Hmm, it looks like it
> doesn't actually do anything?
Sure, it uses udbg_printf, and works OK.
>> +static void ps3_chip_mask(unsigned int virq)
>> +{
>> + struct ps3_private *pd = get_irq_chip_data(virq);
>> + u64 bit = 0x8000000000000000UL >> virq;
>> + u64 *p = &pd->bmp.mask;
>> + u64 old;
>> + unsigned long flags;
>> +
>> + pr_debug("%s:%d: cpu %u, virq %d\n", __func__, __LINE__, pd->cpu, virq);
>> +
>> + local_irq_save(flags);
>> + asm volatile(
>> + "1: ldarx %0,0,%3\n"
>> + "andc %0,%0,%2\n"
>> + "stdcx. %0,0,%3\n"
>> + "bne- 1b"
>> + : "=&r" (old), "+m" (*p)
>> + : "r" (bit), "r" (p)
>> + : "cc" );
>> +
>> + lv1_did_update_interrupt_mask(pd->node, pd->cpu);
>> + local_irq_restore(flags);
>
> How is this different from set_bit() ? (asm-powerpc/bitops.h)
>
> ps. now that I see you're just moving this code around someone's
> probably already asked that question.
This was contributed by Ben H as the fastest way. I think the
reason was that we could minimize the time between local_irq_save
and local_irq_restore?
>> static void ps3_machine_kexec(struct kimage *image)
>> {
>> - unsigned long ppe_id;
>> -
>> DBG(" -> %s:%d\n", __func__, __LINE__);
>>
>> - lv1_get_logical_ppe_id(&ppe_id);
>> - lv1_configure_irq_state_bitmap(ppe_id, 0, 0);
>> - ps3_mm_shutdown();
>> - ps3_mm_vas_destroy();
>> -
>> - default_machine_kexec(image);
>> + default_machine_kexec(image); // needs ipi, never returns.
>
> Just get rid of ps3_machine_kexec() and hook default_machine_kexec()
> directly into your ppc_md.
Right, just a debugging leftover...
-Geoff
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