PS3: Fix build with 32-bit toolchains

Geoff Levand geoffrey.levand at am.sony.com
Sat Jul 21 01:31:21 EST 2007


The PS3 bootwrapper files use instructions only available on
64-bit CPUs.  Add the code generation directive '.machine "ppc64"'
for toolchains configured for 32-bit CPUs.

Signed-off-by: Geoff Levand <geoffrey.levand at am.sony.com>
Acked-by: Grant Likely <grant.likely at secretlab.ca>
---
Hi Andrew,

It seems Paul is out on holiday, so I'm sending this to you.

This fixes a build error in Linus' current tree for a few
32 bit powerpc platforms.  It had some review on the
linuxppc-dev ML, and Grant Likely reported it fixed the
problem.

-Geoff

 arch/powerpc/boot/ps3-head.S   |    2 ++
 arch/powerpc/boot/ps3-hvcall.S |    2 ++
 2 files changed, 4 insertions(+)

--- a/arch/powerpc/boot/ps3-head.S
+++ b/arch/powerpc/boot/ps3-head.S
@@ -20,6 +20,8 @@
 
 #include "ppc_asm.h"
 
+	.machine "ppc64"
+
 	.text
 
 /*
--- a/arch/powerpc/boot/ps3-hvcall.S
+++ b/arch/powerpc/boot/ps3-hvcall.S
@@ -20,6 +20,8 @@
 
 #include "ppc_asm.h"
 
+	.machine "ppc64"
+
 /*
  * The PS3 hypervisor uses a 64 bit "C" language calling convention.
  * The routines here marshal arguments between the 32 bit wrapper




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