PS3: Fix build with 32-bit toolchains
Geoff Levand
geoffrey.levand at am.sony.com
Sat Jul 21 01:31:21 EST 2007
The PS3 bootwrapper files use instructions only available on
64-bit CPUs. Add the code generation directive '.machine "ppc64"'
for toolchains configured for 32-bit CPUs.
Signed-off-by: Geoff Levand <geoffrey.levand at am.sony.com>
Acked-by: Grant Likely <grant.likely at secretlab.ca>
---
Hi Andrew,
It seems Paul is out on holiday, so I'm sending this to you.
This fixes a build error in Linus' current tree for a few
32 bit powerpc platforms. It had some review on the
linuxppc-dev ML, and Grant Likely reported it fixed the
problem.
-Geoff
arch/powerpc/boot/ps3-head.S | 2 ++
arch/powerpc/boot/ps3-hvcall.S | 2 ++
2 files changed, 4 insertions(+)
--- a/arch/powerpc/boot/ps3-head.S
+++ b/arch/powerpc/boot/ps3-head.S
@@ -20,6 +20,8 @@
#include "ppc_asm.h"
+ .machine "ppc64"
+
.text
/*
--- a/arch/powerpc/boot/ps3-hvcall.S
+++ b/arch/powerpc/boot/ps3-hvcall.S
@@ -20,6 +20,8 @@
#include "ppc_asm.h"
+ .machine "ppc64"
+
/*
* The PS3 hypervisor uses a 64 bit "C" language calling convention.
* The routines here marshal arguments between the 32 bit wrapper
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