[PATCH 8/9] ps3: cleanup ps3fb before clearing HPTE
Christoph Hellwig
hch at lst.de
Fri Jan 26 14:14:38 EST 2007
On Thu, Jan 25, 2007 at 06:51:50PM +0100, Geert Uytterhoeven wrote:
> PS3: Cleanup the frame buffer device before clearing the HPTE mapping
>
> Signed-off-by: Geert Uytterhoeven <Geert.Uytterhoeven at sonycom.com>
> ---
> arch/powerpc/platforms/ps3/htab.c | 5 +++++
> 1 files changed, 5 insertions(+)
>
> --- ps3-linux.orig/arch/powerpc/platforms/ps3/htab.c
> +++ ps3-linux/arch/powerpc/platforms/ps3/htab.c
> @@ -234,6 +234,11 @@ static void ps3_hpte_invalidate(unsigned
>
> static void ps3_hpte_clear(void)
> {
> + extern void ps3fb_cleanup(void);
Externs belong into headers.
> +
> +#ifdef CONFIG_FB_PS3
> + ps3fb_cleanup();
> +#endif
And well, adding framebuffer calls into the mmu code is rather fucked.
This at least needs a big comment explaning the hypervisor braindamage
that is responsible for this in colourfull language.
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