[PATCH 9/14] ps3: add interrupt alloc for outlets

Geoff Levand geoffrey.levand at am.sony.com
Thu Jan 25 13:40:14 EST 2007


From: Geert Uytterhoeven <Geert.Uytterhoeven at sonycom.com>

PS3 interrupt core update:
  - Add ps3_alloc_irq() and ps3_free_irq(), to allocate a virtual interrupt
    number for an interrupt outlet, which is needed by the PS3 GPU frame
    buffer device and audio drivers

Signed-off-by: Geert Uytterhoeven <Geert.Uytterhoeven at sonycom.com>
Signed-off-by: Geoff Levand <geoffrey.levand at am.sony.com>

---
 arch/powerpc/platforms/ps3/interrupt.c |   12 ++++++++++++
 include/asm-powerpc/ps3.h              |    3 +++
 2 files changed, 15 insertions(+)

--- ps3-linux-dev.orig/arch/powerpc/platforms/ps3/interrupt.c
+++ ps3-linux-dev/arch/powerpc/platforms/ps3/interrupt.c
@@ -412,6 +412,18 @@ int ps3_free_spe_irq(unsigned int virq)
 	return 0;
 }
 
+int ps3_alloc_irq(enum ps3_cpu_binding cpu, unsigned long outlet,
+	unsigned int *virq)
+{
+	return ps3_connect_irq(cpu, outlet, virq);
+}
+
+int ps3_free_irq(unsigned int virq)
+{
+	ps3_disconnect_irq(virq);
+	return 0;
+}
+
 #define PS3_INVALID_OUTLET ((irq_hw_number_t)-1)
 #define PS3_PLUG_MAX 63
 
--- ps3-linux-dev.orig/include/asm-powerpc/ps3.h
+++ ps3-linux-dev/include/asm-powerpc/ps3.h
@@ -163,6 +163,9 @@ int ps3_free_vuart_irq(unsigned int virq
 int ps3_alloc_spe_irq(enum ps3_cpu_binding cpu, unsigned long spe_id,
 	unsigned int class, unsigned int *virq);
 int ps3_free_spe_irq(unsigned int virq);
+int ps3_alloc_irq(enum ps3_cpu_binding cpu, unsigned long outlet,
+	unsigned int *virq);
+int ps3_free_irq(unsigned int virq);
 
 /* lv1 result codes */
 




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