[PATCH 3/4] PS3: Fix DMA scatter-gather
Benjamin Herrenschmidt
benh at kernel.crashing.org
Wed Feb 7 11:42:56 EST 2007
On Tue, 2007-01-30 at 15:20 -0800, Geoff Levand wrote:
> Add the missing pieces to support DMA scatter-gather on the PS3 system bus.
>
> Signed-off-by: Geoff Levand <geoffrey.levand at am.sony.com>
Acked-by: Benjamin Herrenschmidt <benh at kernel.crashing.org>
---
I'll help with the dynamic DMA stuff as soon as I find a minute free..
Ben.
>
> ---
>
> USB mass storage works properly now.
>
> arch/powerpc/platforms/ps3/system-bus.c | 23 +++++++++++++++++++++--
> 1 files changed, 21 insertions(+), 2 deletions(-)
>
> --- ps3-linux-dev.orig/arch/powerpc/platforms/ps3/system-bus.c
> +++ ps3-linux-dev/arch/powerpc/platforms/ps3/system-bus.c
> @@ -272,10 +272,29 @@ static void ps3_unmap_single(struct devi
> static int ps3_map_sg(struct device *_dev, struct scatterlist *sg, int nents,
> enum dma_data_direction direction)
> {
> + struct ps3_system_bus_device *dev = to_ps3_system_bus_device(_dev);
> + int i;
> +
> #if defined(CONFIG_PS3_DYNAMIC_DMA)
> BUG_ON("do");
> + return -EPERM;
> +#else
> + for (i = 0; i < nents; i++, sg++) {
> + int result = ps3_dma_map(dev->d_region,
> + page_to_phys(sg->page) + sg->offset, sg->length,
> + &sg->dma_address);
> +
> + if (result) {
> + pr_debug("%s:%d: ps3_dma_map failed (%d)\n",
> + __func__, __LINE__, result);
> + return -EINVAL;
> + }
> +
> + sg->dma_length = sg->length;
> + }
> +
> + return nents;
> #endif
> - return 0;
> }
>
> static void ps3_unmap_sg(struct device *_dev, struct scatterlist *sg,
> @@ -288,7 +307,7 @@ static void ps3_unmap_sg(struct device *
>
> static int ps3_dma_supported(struct device *_dev, u64 mask)
> {
> - return 1;
> + return mask >= DMA_32BIT_MASK;
> }
>
> static struct dma_mapping_ops ps3_dma_ops = {
>
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