[PATCH] Update udbg_progress() to display the integer
Timur Tabi
timur at freescale.com
Wed Feb 7 10:08:30 EST 2007
Olof Johansson wrote:
> On Mon, Feb 05, 2007 at 01:51:55PM -0600, Timur Tabi wrote:
>> Although udbg_progress() takes a string and a short as parameters, only
>> the string is displayed. This patch also displays the integer, if it's not
>> equal to 0xFFFF. This gives callers the option to display only the string.
>
> Some platforms do this already, but they output the numbers first. It's
> a good idea to stay consistent with that.
>
> See maple_progress, ps3_progress and friends for templates. They're
> quite verbose though.
Actually, they're just one line each:
static void __init maple_progress(char *s, unsigned short hex)
{
printk("*** %04x : %s\n", hex, s ? s : "");
}
static void __init ps3_progress(char *s, unsigned short hex)
{
printk("*** %04x : %s\n", hex, s ? s : "");
}
The reason I can't use the same exact printk() is because of this code in
function ppc_init():
/* clear the progress line */
if ( ppc_md.progress ) ppc_md.progress(" ", 0xffff);
If I could get rid of this line, then I wouldn't need to check for "hex ==
0xFFFF", but I don't know why ppc_init() thinks it needs to "clear the progress
line". Maybe this is for some kind of LED display.
I'll submit a new patch in a minute.
--
Timur Tabi
Linux Kernel Developer @ Freescale
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